internal static Mass Load(string filename) { var mass = new Mass(); mass.Init(); mass.name = filename; var fs = new FileStream(Mass.SETTING_PATH + mass.name + Mass.EXTENSION, FileMode.Open, FileAccess.Read); var array = new byte[fs.Length]; fs.Read(array, 0, (int)fs.Length); fs.Close(); var offset = 0; var version = BitConverter.ToInt32(array, offset); offset += 4; if (version != VERSION) { throw new InvalidDataException(); } var hotKeySize = BitConverter.ToInt32(array, offset); offset += 4; var headerSize = BitConverter.ToInt32(array, offset); offset += 4; mass.Sequence = BitConverter.ToInt32(array, offset); offset += 4; mass.hotKey = array.Skip(offset).Take(hotKeySize).ToArray()[0]; offset += hotKeySize; var headerCount = headerSize / 28; var headers = new List <ArdHeader>(); for (var i = 0; i < headerCount; i++) { var ardHeader = new ArdHeader(); ardHeader.id = BitConverter.ToInt32(array, offset); offset += 4; ardHeader.instanceType = (Act.InstanceType)BitConverter.ToInt32(array, offset); offset += 4; ardHeader.priority = BitConverter.ToInt32(array, offset); offset += 4; ardHeader.skillIconSize = BitConverter.ToInt32(array, offset); offset += 4; ardHeader.disableSkillIconSize = BitConverter.ToInt32(array, offset); offset += 4; ardHeader.pushDataSize = BitConverter.ToInt32(array, offset); offset += 4; ardHeader.sendDataSize = BitConverter.ToInt32(array, offset); offset += 4; headers.Add(ardHeader); } foreach (var ardHeader in headers) { switch (ardHeader.instanceType) { case Act.InstanceType.COMMAND: var c = new Command(); c.Id = ardHeader.id; c.Priority = ardHeader.priority; c.SkillIcon = BinaryToBitmap(array.Skip(offset).Take(ardHeader.skillIconSize).ToArray()); offset += ardHeader.skillIconSize; c.DisableSkillIcon = BinaryToBitmap(array.Skip(offset).Take(ardHeader.disableSkillIconSize).ToArray()); offset += ardHeader.disableSkillIconSize; c.Push = array.Skip(offset).Take(ardHeader.pushDataSize).ToArray(); offset += ardHeader.pushDataSize; c.sendList = array.Skip(offset).Take(ardHeader.sendDataSize).ToArray(); offset += ardHeader.sendDataSize; mass.Add(c); break; case Act.InstanceType.BARRAGE: var b = new Barrage(); b.Id = ardHeader.id; b.Priority = ardHeader.priority; b.SkillIcon = BinaryToBitmap(array.Skip(offset).Take(ardHeader.skillIconSize).ToArray()); offset += ardHeader.skillIconSize; b.DisableSkillIcon = BinaryToBitmap(array.Skip(offset).Take(ardHeader.disableSkillIconSize).ToArray()); offset += ardHeader.disableSkillIconSize; b.Push = array.Skip(offset).Take(ardHeader.pushDataSize).ToArray(); offset += ardHeader.pushDataSize; b.send = array.Skip(offset).Take(ardHeader.sendDataSize).ToArray()[0]; offset += ardHeader.sendDataSize; mass.Add(b); break; case Act.InstanceType.TOGGLE: var t = new Toggle(); t.Id = ardHeader.id; t.Priority = ardHeader.priority; t.SkillIcon = BinaryToBitmap(array.Skip(offset).Take(ardHeader.skillIconSize).ToArray()); offset += ardHeader.skillIconSize; t.DisableSkillIcon = BinaryToBitmap(array.Skip(offset).Take(ardHeader.disableSkillIconSize).ToArray()); offset += ardHeader.disableSkillIconSize; t.Push = array.Skip(offset).Take(ardHeader.pushDataSize).ToArray(); offset += ardHeader.pushDataSize; t.send = array.Skip(offset).Take(ardHeader.sendDataSize).ToArray()[0]; offset += ardHeader.sendDataSize; mass.Add(t); break; case Act.InstanceType.MOUSE: var m = new Action.Mouse(); m.Id = ardHeader.id; m.Priority = ardHeader.priority; m.SkillIcon = BinaryToBitmap(array.Skip(offset).Take(ardHeader.skillIconSize).ToArray()); offset += ardHeader.skillIconSize; m.DisableSkillIcon = BinaryToBitmap(array.Skip(offset).Take(ardHeader.disableSkillIconSize).ToArray()); offset += ardHeader.disableSkillIconSize; m.Push = array.Skip(offset).Take(ardHeader.pushDataSize).ToArray(); offset += ardHeader.pushDataSize; var msList = new List <Mouse.ActionPattern>(); var tmpOffset = offset; while (tmpOffset < offset + ardHeader.sendDataSize) { var op = (Mouse.Operation)BitConverter.ToInt32(array, tmpOffset); tmpOffset += 4; var x = BitConverter.ToInt32(array, tmpOffset); tmpOffset += 4; var y = BitConverter.ToInt32(array, tmpOffset); tmpOffset += 4; var sleepBetween = BitConverter.ToInt32(array, tmpOffset); tmpOffset += 4; var sleepAfter = BitConverter.ToInt32(array, tmpOffset); tmpOffset += 4; msList.Add(new Mouse.ActionPattern(op, x, y, sleepBetween, sleepAfter)); } offset = tmpOffset; m.mouseData.Value = msList; mass.Add(m); break; default: throw new ArgumentOutOfRangeException(); } } return(mass); }
internal static Mass Load( string filename ) { var mass = new Mass(); mass.Init(); mass.name = filename; var fs = new FileStream( Mass.SETTING_PATH + mass.name + Mass.EXTENSION, FileMode.Open, FileAccess.Read ); var array = new byte[fs.Length]; fs.Read( array, 0, (int)fs.Length ); fs.Close(); var offset = 0; var version = BitConverter.ToInt32( array, offset ); offset += 4; if( version != VERSION ) { throw new InvalidDataException(); } var hotKeySize = BitConverter.ToInt32( array, offset ); offset += 4; var headerSize = BitConverter.ToInt32( array, offset ); offset += 4; mass.Sequence = BitConverter.ToInt32( array, offset ); offset += 4; mass.hotKey = array.Skip( offset ).Take( hotKeySize ).ToArray()[0]; offset += hotKeySize; var headerCount = headerSize / 28; var headers = new List<ArdHeader>(); for( var i = 0; i < headerCount; i++ ) { var ardHeader = new ArdHeader(); ardHeader.id = BitConverter.ToInt32( array, offset ); offset += 4; ardHeader.instanceType = (Act.InstanceType)BitConverter.ToInt32( array, offset ); offset += 4; ardHeader.priority = BitConverter.ToInt32( array, offset ); offset += 4; ardHeader.skillIconSize = BitConverter.ToInt32( array, offset ); offset += 4; ardHeader.disableSkillIconSize = BitConverter.ToInt32( array, offset ); offset += 4; ardHeader.pushDataSize = BitConverter.ToInt32( array, offset ); offset += 4; ardHeader.sendDataSize = BitConverter.ToInt32( array, offset ); offset += 4; headers.Add( ardHeader ); } foreach( var ardHeader in headers ) { switch( ardHeader.instanceType ) { case Act.InstanceType.COMMAND: var c = new Command(); c.Id = ardHeader.id; c.Priority = ardHeader.priority; c.SkillIcon = BinaryToBitmap( array.Skip( offset ).Take( ardHeader.skillIconSize ).ToArray() ); offset += ardHeader.skillIconSize; c.DisableSkillIcon = BinaryToBitmap( array.Skip( offset ).Take( ardHeader.disableSkillIconSize ).ToArray() ); offset += ardHeader.disableSkillIconSize; c.Push = array.Skip( offset ).Take( ardHeader.pushDataSize ).ToArray(); offset += ardHeader.pushDataSize; c.sendList = array.Skip( offset ).Take( ardHeader.sendDataSize ).ToArray(); offset += ardHeader.sendDataSize; mass.Add( c ); break; case Act.InstanceType.BARRAGE: var b = new Barrage(); b.Id = ardHeader.id; b.Priority = ardHeader.priority; b.SkillIcon = BinaryToBitmap( array.Skip( offset ).Take( ardHeader.skillIconSize ).ToArray() ); offset += ardHeader.skillIconSize; b.DisableSkillIcon = BinaryToBitmap( array.Skip( offset ).Take( ardHeader.disableSkillIconSize ).ToArray() ); offset += ardHeader.disableSkillIconSize; b.Push = array.Skip( offset ).Take( ardHeader.pushDataSize ).ToArray(); offset += ardHeader.pushDataSize; b.send = array.Skip( offset ).Take( ardHeader.sendDataSize ).ToArray()[0]; offset += ardHeader.sendDataSize; mass.Add( b ); break; case Act.InstanceType.TOGGLE: var t = new Toggle(); t.Id = ardHeader.id; t.Priority = ardHeader.priority; t.SkillIcon = BinaryToBitmap( array.Skip( offset ).Take( ardHeader.skillIconSize ).ToArray() ); offset += ardHeader.skillIconSize; t.DisableSkillIcon = BinaryToBitmap( array.Skip( offset ).Take( ardHeader.disableSkillIconSize ).ToArray() ); offset += ardHeader.disableSkillIconSize; t.Push = array.Skip( offset ).Take( ardHeader.pushDataSize ).ToArray(); offset += ardHeader.pushDataSize; t.send = array.Skip( offset ).Take( ardHeader.sendDataSize ).ToArray()[0]; offset += ardHeader.sendDataSize; mass.Add( t ); break; case Act.InstanceType.MOUSE: var m = new Action.Mouse(); m.Id = ardHeader.id; m.Priority = ardHeader.priority; m.SkillIcon = BinaryToBitmap( array.Skip( offset ).Take( ardHeader.skillIconSize ).ToArray() ); offset += ardHeader.skillIconSize; m.DisableSkillIcon = BinaryToBitmap( array.Skip( offset ).Take( ardHeader.disableSkillIconSize ).ToArray() ); offset += ardHeader.disableSkillIconSize; m.Push = array.Skip( offset ).Take( ardHeader.pushDataSize ).ToArray(); offset += ardHeader.pushDataSize; var msList = new List<Mouse.ActionPattern>(); var tmpOffset = offset; while( tmpOffset < offset + ardHeader.sendDataSize ) { var op = (Mouse.Operation)BitConverter.ToInt32( array, tmpOffset ); tmpOffset += 4; var x = BitConverter.ToInt32( array, tmpOffset ); tmpOffset += 4; var y = BitConverter.ToInt32( array, tmpOffset ); tmpOffset += 4; var sleepBetween = BitConverter.ToInt32( array, tmpOffset ); tmpOffset += 4; var sleepAfter = BitConverter.ToInt32( array, tmpOffset ); tmpOffset += 4; msList.Add( new Mouse.ActionPattern( op, x, y, sleepBetween, sleepAfter ) ); } offset = tmpOffset; m.mouseData.Value = msList; mass.Add( m ); break; default: throw new ArgumentOutOfRangeException(); } } return mass; }
internal static Mass Load(string filename) { var mass = new Mass(); mass.Init(); mass.name = filename; var fs = new FileStream(Mass.SETTING_PATH + mass.name + Mass.EXTENSION, FileMode.Open, FileAccess.Read); var array = new byte[fs.Length]; fs.Read(array, 0, (int)fs.Length); fs.Close(); var offset = 0; var version = BitConverter.ToInt32(array, offset); offset += 4; if (version != VERSION) { throw new InvalidDataException(); } var hotKeySize = BitConverter.ToInt32(array, offset); offset += 4; var headerSize = BitConverter.ToInt32(array, offset); offset += 4; mass.Sequence = BitConverter.ToInt32(array, offset); offset += 4; mass.hotKey = array.Skip(offset).Take(hotKeySize).ToArray()[0]; offset += hotKeySize; var headerCount = headerSize / 28; var headers = new List <ArdHeader>(); for (var i = 0; i < headerCount; i++) { var ardHeader = new ArdHeader(); ardHeader.id = BitConverter.ToInt32(array, offset); offset += 4; ardHeader.instanceType = (Act.InstanceType)BitConverter.ToInt32(array, offset); offset += 4; ardHeader.priority = BitConverter.ToInt32(array, offset); offset += 4; ardHeader.skillIconSize = BitConverter.ToInt32(array, offset); offset += 4; ardHeader.disableSkillIconSize = BitConverter.ToInt32(array, offset); offset += 4; ardHeader.pushDataSize = BitConverter.ToInt32(array, offset); offset += 4; ardHeader.sendDataSize = BitConverter.ToInt32(array, offset); offset += 4; headers.Add(ardHeader); } foreach (var ardHeader in headers) { // ReSharper disable once SwitchStatementMissingSomeCases switch (ardHeader.instanceType) { case Act.InstanceType.COMMAND: var c = new Command(); c.Id = ardHeader.id; c.Priority = ardHeader.priority; c.SkillIcon = BinaryToBitmap(array.Skip(offset).Take(ardHeader.skillIconSize).ToArray()); offset += ardHeader.skillIconSize; c.DisableSkillIcon = BinaryToBitmap(array.Skip(offset).Take(ardHeader.disableSkillIconSize).ToArray()); offset += ardHeader.disableSkillIconSize; c.Push = array.Skip(offset).Take(ardHeader.pushDataSize).ToArray(); offset += ardHeader.pushDataSize; c.sendList = array.Skip(offset).Take(ardHeader.sendDataSize).ToArray(); offset += ardHeader.sendDataSize; mass.Add(c); break; case Act.InstanceType.BARRAGE: var b = new Barrage(); b.Id = ardHeader.id; b.Priority = ardHeader.priority; b.SkillIcon = BinaryToBitmap(array.Skip(offset).Take(ardHeader.skillIconSize).ToArray()); offset += ardHeader.skillIconSize; b.DisableSkillIcon = BinaryToBitmap(array.Skip(offset).Take(ardHeader.disableSkillIconSize).ToArray()); offset += ardHeader.disableSkillIconSize; b.Push = array.Skip(offset).Take(ardHeader.pushDataSize).ToArray(); offset += ardHeader.pushDataSize; b.send = array.Skip(offset).Take(ardHeader.sendDataSize).ToArray()[0]; offset += ardHeader.sendDataSize; mass.Add(b); break; case Act.InstanceType.TOGGLE: var t = new Toggle(); t.Id = ardHeader.id; t.Priority = ardHeader.priority; t.SkillIcon = BinaryToBitmap(array.Skip(offset).Take(ardHeader.skillIconSize).ToArray()); offset += ardHeader.skillIconSize; t.DisableSkillIcon = BinaryToBitmap(array.Skip(offset).Take(ardHeader.disableSkillIconSize).ToArray()); offset += ardHeader.disableSkillIconSize; t.Push = array.Skip(offset).Take(ardHeader.pushDataSize).ToArray(); offset += ardHeader.pushDataSize; t.send = array.Skip(offset).Take(ardHeader.sendDataSize).ToArray()[0]; offset += ardHeader.sendDataSize; mass.Add(t); break; default: throw new ArgumentOutOfRangeException(); } } return(mass); }
internal static Mass Load( string filename ) { var mass = new Mass(); mass.Init(); mass.name = filename; var fs = new FileStream( Mass.SETTING_PATH + mass.name + Mass.EXTENSION, FileMode.Open, FileAccess.Read ); var array = new byte[fs.Length]; fs.Read( array, 0, (int)fs.Length ); fs.Close(); var offset = 0; var version = BitConverter.ToInt32( array, offset ); offset += 4; if( version != VERSION ) { throw new InvalidDataException(); } var titleSize = BitConverter.ToInt32( array, offset ); offset += 4; var hotKeySize = BitConverter.ToInt32( array, offset ); offset += 4; var headerSize = BitConverter.ToInt32( array, offset ); offset += 4; mass.Sequence = BitConverter.ToInt32( array, offset ); offset += 4; // var title = Encoding.UTF8.GetString( array, offset, titleSize ); offset += titleSize; mass.hotKey = array.Skip( offset ).Take( hotKeySize ).ToArray()[0]; offset += hotKeySize; var headerCount = headerSize / 28; var headers = new List<ArdHeader>(); for( var i = 0; i < headerCount; i++ ) { var ardHeader = new ArdHeader(); ardHeader.id = BitConverter.ToInt32( array, offset ); offset += 4; ardHeader.instanceType = (Act.InstanceType)BitConverter.ToInt32( array, offset ); offset += 4; ardHeader.priority = BitConverter.ToInt32( array, offset ); offset += 4; ardHeader.skillIconSize = BitConverter.ToInt32( array, offset ); offset += 4; ardHeader.disableSkillIconSize = BitConverter.ToInt32( array, offset ); offset += 4; ardHeader.pushDataSize = BitConverter.ToInt32( array, offset ); offset += 4; ardHeader.sendDataSize = BitConverter.ToInt32( array, offset ); offset += 4; headers.Add( ardHeader ); } foreach( var ardHeader in headers ) { // ReSharper disable once SwitchStatementMissingSomeCases switch( ardHeader.instanceType ) { case Act.InstanceType.COMMAND: var c = new Command(); c.Id = ardHeader.id; c.Priority = ardHeader.priority; c.SkillIcon = BinaryToBitmap( array.Skip( offset ).Take( ardHeader.skillIconSize ).ToArray() ); offset += ardHeader.skillIconSize; c.DisableSkillIcon = BinaryToBitmap( array.Skip( offset ).Take( ardHeader.disableSkillIconSize ).ToArray() ); offset += ardHeader.disableSkillIconSize; c.Push = array.Skip( offset ).Take( ardHeader.pushDataSize ).ToArray(); offset += ardHeader.pushDataSize; c.sendList = array.Skip( offset ).Take( ardHeader.sendDataSize ).ToArray(); offset += ardHeader.sendDataSize; mass.Add( c ); break; case Act.InstanceType.BARRAGE: var b = new Barrage(); b.Id = ardHeader.id; b.Priority = ardHeader.priority; b.SkillIcon = BinaryToBitmap( array.Skip( offset ).Take( ardHeader.skillIconSize ).ToArray() ); offset += ardHeader.skillIconSize; b.DisableSkillIcon = BinaryToBitmap( array.Skip( offset ).Take( ardHeader.disableSkillIconSize ).ToArray() ); offset += ardHeader.disableSkillIconSize; b.Push = array.Skip( offset ).Take( ardHeader.pushDataSize ).ToArray(); offset += ardHeader.pushDataSize; b.send = array.Skip( offset ).Take( ardHeader.sendDataSize ).ToArray()[0]; offset += ardHeader.sendDataSize; mass.Add( b ); break; case Act.InstanceType.TOGGLE: var t = new Toggle(); t.Id = ardHeader.id; t.Priority = ardHeader.priority; t.SkillIcon = BinaryToBitmap( array.Skip( offset ).Take( ardHeader.skillIconSize ).ToArray() ); offset += ardHeader.skillIconSize; t.DisableSkillIcon = BinaryToBitmap( array.Skip( offset ).Take( ardHeader.disableSkillIconSize ).ToArray() ); offset += ardHeader.disableSkillIconSize; t.Push = array.Skip( offset ).Take( ardHeader.pushDataSize ).ToArray(); offset += ardHeader.pushDataSize; t.send = array.Skip( offset ).Take( ardHeader.sendDataSize ).ToArray()[0]; offset += ardHeader.sendDataSize; mass.Add( t ); break; default: throw new ArgumentOutOfRangeException(); } } return mass; }