コード例 #1
0
        private void OnOkButtonClick(object sender, RoutedEventArgs e)
        {
            try
            {
                IEnumerable <LocationView> items = ((IEnumerable <LocationView>)LocationsListBox.ItemsSource).Where(i => i.IsSelected);
                foreach (LocationView view in items)
                {
                    switch (_mode)
                    {
                    case Mode.Save:
                        view.Location.SaveRequestedData();
                        break;

                    case Mode.Import:
                        view.Location.ImportRequestedData();
                        break;
                    }
                }

                Archives.GetInfo(ArchiveName.Field).Update();

                DialogResult = true;
            }
            catch (Exception ex)
            {
                UIHelper.ShowError(ex);
            }
        }
コード例 #2
0
ファイル: GameFontWriter.cs プロジェクト: rebootus/Esthar
        public static void HiResToGameData(GameFont gameFont)
        {
            using (DisposableStack disposables = new DisposableStack(2))
            {
                GLTexture leftTexture;
                GLTexture rightTexture;
                GLTextureFactory.HorizontalSplit(gameFont.CharactersImage.Layer, out leftTexture, out rightTexture);
                disposables.Add(leftTexture);
                disposables.Add(rightTexture);

                ArchiveDirectoryEntry mainDirectory  = Archives.GetEntry <ArchiveDirectoryEntry>(GameFontReader.MainPath);
                ArchiveDirectoryEntry menuDirectory  = Archives.GetEntry <ArchiveDirectoryEntry>(GameFontReader.MenuPath);
                ArchiveDirectoryEntry hiresDirectory = menuDirectory.GetChildEntry <ArchiveDirectoryEntry>(GameFontReader.HiResDirectoryName);
                ArchiveFileEntry      tdwEntry       = mainDirectory.GetChildEntry <ArchiveFileEntry>(GameFontReader.HiResCharactersWidthsFileName);
                ArchiveFileEntry      image01        = hiresDirectory.GetChildEntry <ArchiveFileEntry>(GameFontReader.HiResFontImage1FileName);
                ArchiveFileEntry      image02        = hiresDirectory.GetChildEntry <ArchiveFileEntry>(GameFontReader.HiResFontImage2FileName);

                using (Stream output = tdwEntry.OpenWritableCapacityStream())
                    using (TdwFileWriter tdwWriter = new TdwFileWriter(output))
                    {
                        tdwWriter.WriteFontCharactersWidths(gameFont.CharactersWidths);
                        tdwEntry.UpdateMetrics((int)output.Position, tdwEntry.ContentOffset, Compression.None);
                    }

                using (Stream output = image01.OpenWritableCapacityStream())
                    using (TexFileWriter texWriter = new TexFileWriter(output))
                    {
                        texWriter.WriteImage(leftTexture, gameFont.CharactersImage.Palettes);
                        image01.UpdateMetrics((int)output.Position, image01.ContentOffset, Compression.None);
                    }

                using (Stream output = image02.OpenWritableCapacityStream())
                    using (TexFileWriter texWriter = new TexFileWriter(output))
                    {
                        texWriter.WriteImage(rightTexture, gameFont.CharactersImage.Palettes);
                        image02.UpdateMetrics((int)output.Position, image02.ContentOffset, Compression.None);
                    }

                Archives.GetInfo(ArchiveName.Main).Update();
                Archives.GetInfo(ArchiveName.Menu).Update();
            }
        }