コード例 #1
0
    static void Setting()
    {
        TextAsset       archiveSetting = Resources.Load("ArchiveSetting/config") as TextAsset;
        string          content        = archiveSetting.text;
        ArchiveDataForm msgJsonRecieve = JsonMapper.ToObject <ArchiveDataForm>(content);

        Debug.Log(content);
        PlayerSettings.companyName        = msgJsonRecieve.companyName;
        PlayerSettings.productName        = msgJsonRecieve.productName;
        PlayerSettings.bundleIdentifier   = msgJsonRecieve.bundleIdentifier;
        PlayerSettings.bundleVersion      = msgJsonRecieve.bundleVersion;
        PlayerSettings.shortBundleVersion = msgJsonRecieve.shortBundleVersion;
    }
コード例 #2
0
    // Use this for initialization
    void Awake()
    {
        Instance = this;
        TextAsset       archiveSetting = Resources.Load("ArchiveSetting/config") as TextAsset;
        string          content        = archiveSetting.text;
        ArchiveDataForm msgJsonRecieve = JsonMapper.ToObject <ArchiveDataForm>(content);

        curVersion = int.Parse(msgJsonRecieve.bundleVersion.Remove(1, 1).Remove(2, 1));
        //Debug.Log(msgJsonRecieve.bundleVersion.Remove(1,1).Remove(2,1));
        platform   = msgJsonRecieve.platform;
        ftpUrl     = msgJsonRecieve.ftpUrl;
        tokenUrl   = msgJsonRecieve.tokenUrl;
        gameUrl    = msgJsonRecieve.gameUrl;
        versionUrl = msgJsonRecieve.versionUrl;
        signUrl    = msgJsonRecieve.signUrl;
        keyStr     = msgJsonRecieve.keyStr;
        apkUrl     = msgJsonRecieve.apkUrl;
        apkName    = msgJsonRecieve.apkName;
        agent      = msgJsonRecieve.agent;
    }