コード例 #1
0
        public UiArchives Build()
        {
            string[] lists = _gameLocation.EnumerateListingFiless().ToArray();
            ConcurrentBag <UiArchiveNode> nodes = new ConcurrentBag <UiArchiveNode>();

            Parallel.ForEach(lists, fileName =>
            {
                ArchiveAccessor accessor = new ArchiveAccessor(GetBinaryFilePath(fileName), fileName);
                nodes.Add(new UiArchiveNode(accessor, null));
            });

            return(new UiArchives(nodes.OrderBy(n => n.Name).ToArray()));
        }
コード例 #2
0
        private ImgbArchiveAccessor CreateAccessorV2()
        {
            GameLocationInfo gameLocation = InteractionService.GameLocation.Provide();
            string           binaryPath   = Path.Combine(gameLocation.SystemDirectory, "white_imgc.win32.bin");
            string           listingPath  = Path.Combine(gameLocation.SystemDirectory, "filelistc.win32.bin");

            ArchiveAccessor accessor  = new ArchiveAccessor(binaryPath, listingPath);
            ArchiveListing  listing   = ArchiveListingReaderV1.Read(accessor, null, null);
            ArchiveEntry    xgrEntry  = listing.Single(n => n.Name.EndsWith(@"gui/resident/system.win32.xgr"));
            ArchiveEntry    imgbEntry = listing.Single(n => n.Name.EndsWith(@"gui/resident/system.win32.imgb"));

            return(new ImgbArchiveAccessor(listing, xgrEntry, imgbEntry));
        }
コード例 #3
0
        private bool TryAddZoneListing(ArchiveListing parentListing, ArchiveEntry entry, string entryPath)
        {
            if (_areasDirectory == null)
            {
                return(false);
            }

            if (!entryPath.StartsWith("zone/filelist"))
            {
                return(false);
            }

            // Slip an empty archives
            if (entryPath.EndsWith("2"))
            {
                return(false);
            }

            string binaryName;

            switch (InteractionService.GamePart)
            {
            case FFXIIIGamePart.Part1:
                binaryName = $"white_{entryPath.Substring(14, 5)}_img{(entryPath.EndsWith("2") ? "2" : string.Empty)}.win32.bin";
                break;

            case FFXIIIGamePart.Part2:
                binaryName = $"white_{entryPath.Substring(14, 6)}_img{(entryPath.EndsWith("2") ? "2" : string.Empty)}.win32.bin";
                break;

            default:
                throw new NotSupportedException("InteractionService.GamePart");
            }

            string binaryPath = Path.Combine(_areasDirectory, binaryName);

            if (!File.Exists(binaryPath))
            {
                return(false);
            }

            ArchiveAccessor        accessor  = parentListing.Accessor.CreateDescriptor(binaryPath, entry);
            ConcurrentBag <UiNode> container = ProvideRootNodeChilds(UiArchiveExtension.Bin);

            container.Add(new UiArchiveNode(accessor, parentListing));

            return(true);
        }
コード例 #4
0
 public UiArchiveNode(ArchiveAccessor accessor, ArchiveListing parentListing)
     : base(accessor.ListingEntry.Name, UiNodeType.Archive)
 {
     _accessor      = accessor;
     _parentListing = parentListing;
 }