/* * Call this function in your first scene or when you want user to login * */ public void Init() { AppotaSDKReceiver.InitializeGameObjects(); init(); Debug.Log("Called init iOS "); Debug.Log("AppotaSDK-Unity Version: " + APPOTA_VERSION); }
public void Init() { AppotaSDKReceiver.InitializeGameObjects(); AndroidJNI.AttachCurrentThread(); cls_AppotaUnityHandler = new AndroidJavaClass("com.appota.gamesdk.v4.unity.UnityHandler"); Debug.Log("Start init Android"); cls_AppotaUnityHandler.CallStatic("Init"); Debug.Log("Called init Android "); Debug.Log("AppotaSDK-Unity Version: " + APPOTA_VERSION); // Configure Adwords and AppFlyer if (AppotaSetting.UsingAdWords) { AppotaSDKHandler.Instance.ConfigureAdwords(); } if (AppotaSetting.UsingAppFlyer) { AppotaSDKHandler.Instance.ConfigureAppFlyer(); } }