コード例 #1
0
    // Use this for initialization
    void Start()
    {
        //アプリケーションマネージャー取得
        this.app = ApplicationManagerController.Instance;

        this.initStage();
    }
コード例 #2
0
    // Use this for initialization
    void Start()
    {
        //アプリケーションマネージャー取得
        this.app = ApplicationManagerController.Instance;
        this.app.currentSceneManager = this.gameObject;

        //ステージ情報
        this.app.playingStageNumber = this.startStageNumber;

        //サウンドマネージャー取得
        this.soundManager = SoundManagerController.Instance;
        //使用音声ファイル読み込み
        this.soundManager.addSound("bgm_clear", "Sounds/bgm_StageClear");
        this.soundManager.addSound("bgm_allclear", "Sounds/bgm_StageAllClear");
        this.soundManager.addSound("playermiss", "Sounds/se_PlayerMiss");
        this.soundManager.addSound("paneldrop", "Sounds/se_PanelThrough");
        this.soundManager.addSound("getitem", "Sounds/se_GetItem");
        this.soundManager.addSound("gameover", "Sounds/gameover");

        this.setupScene();
    }
コード例 #3
0
    // Use this for initialization
    void Start()
    {
        this.actorBase = GameObject.Find("ActorBase");
        this.iconBase  = GameObject.Find("IconBase");

        //アクター配置
        this.addActor();
        this.addActor();
        this.addActor();
        this.addActor();
        this.addActor();

        this.actors[0].transform.position = new Vector3(0, 0, 0);
        this.initIconPosition(0);

        //フェード初期処理
        this.fadeStar = this.fadeStarCanvas.GetComponent <Fade>();

        //タップエフェクト
        GameObject go = Instantiate((GameObject)Resources.Load("Prefabs/TapEffect"));

        go.transform.parent = this.transform;
        this.tapEffect      = go.GetComponent <TapEffect>();

        //シーン開始フェード
        GameObject fd = Instantiate((GameObject)Resources.Load("Prefabs/Mask_first"));

        //アプリケーションマネージャー取得
        this.app          = ApplicationManagerController.Instance;
        app.selectedActor = 0;

        //サウンドマネージャー取得
        this.soundManager = SoundManagerController.Instance;
        this.soundManager.addSound("bgm_select", "Sounds/DS-091m");
        this.soundManager.addSound("change", "Sounds/yf_cursor22");
        this.soundManager.addSound("openselect", "Sounds/se_maoudamashii_se_paper01");
        this.soundManager.addSound("cancel", "Sounds/se_maoudamashii_system36");
        soundManager.playBGM("bgm_select");
    }