protected override void Dispose(bool disposing) { if (ApplicationFixture != null) { ApplicationFixture.Dispose(); } if (ComponentWithNoDependenciesFixture != null) { ComponentWithNoDependenciesFixture.Dispose(); } if (SelfContainedApplicationFixture != null) { SelfContainedApplicationFixture.Dispose(); } base.Dispose(disposing); }
public virtual void Cleanup() { App.Dispose(); }