private void mainWindow_SizeChanged(object sender, SizeChangedEventArgs e) { if (IsSettingWindowSize || IsLoaded == false) { return; } string newSize = $"{this.ActualWidth},{this.ActualHeight}"; AppSettingsUtil.AddOrUpdateAppSettings(SettingKey.CustomWindowSize, newSize); }
private void UpdateAppSettingsWithSelectedCategories() { AppSettingsUtil.AddOrUpdateAppSettings(SettingKey.AssetStoreDecksChecked, DisplayDecks.ToString()); AppSettingsUtil.AddOrUpdateAppSettings(SettingKey.AssetStoreGriptapesChecked, DisplayGriptapes.ToString()); AppSettingsUtil.AddOrUpdateAppSettings(SettingKey.AssetStoreHatsChecked, DisplayHats.ToString()); AppSettingsUtil.AddOrUpdateAppSettings(SettingKey.AssetStoreMapsChecked, DisplayMaps.ToString()); AppSettingsUtil.AddOrUpdateAppSettings(SettingKey.AssetStorePantsChecked, DisplayPants.ToString()); AppSettingsUtil.AddOrUpdateAppSettings(SettingKey.AssetStoreShirtsChecked, DisplayShirts.ToString()); AppSettingsUtil.AddOrUpdateAppSettings(SettingKey.AssetStoreShoesChecked, DisplayShoes.ToString()); AppSettingsUtil.AddOrUpdateAppSettings(SettingKey.AssetStoreTrucksChecked, DisplayTrucks.ToString()); AppSettingsUtil.AddOrUpdateAppSettings(SettingKey.AssetStoreWheelsChecked, DisplayWheels.ToString()); AppSettingsUtil.AddOrUpdateAppSettings(SettingKey.AssetStoreMeshesChecked, DisplayMeshes.ToString()); AppSettingsUtil.AddOrUpdateAppSettings(SettingKey.AssetStoreCharactersChecked, DisplayCharacters.ToString()); }
internal void BrowseForProject() { UnwatchProject(); using (var projectFileBrowser = new OpenFileDialog()) { projectFileBrowser.Filter = "Unreal Engine Projects (*.uproject)|*.uproject"; projectFileBrowser.Title = "Select .uproject File"; if (projectFileBrowser.ShowDialog() == DialogResult.OK) { PathToProject = projectFileBrowser.FileName; AppSettingsUtil.AddOrUpdateAppSettings(SettingKey.ProjectWatcherPath, PathToProject); } } StatusText = "Not watching project."; }
private void mainWindow_StateChanged(object sender, EventArgs e) { AppSettingsUtil.AddOrUpdateAppSettings(SettingKey.WindowState, this.WindowState.ToString()); }
public void SetPathToCredentialsJson(string fileName) { PathToCredentialsFile = fileName; AppSettingsUtil.AddOrUpdateAppSettings(SettingKey.PathToCredentialsFile, PathToCredentialsFile); }