public static AppNetworkManager GetInstance() { if (_instance == null) { _instance = (AppNetworkManager)GameObject.FindObjectOfType(typeof(AppNetworkManager)); } return(_instance); }
private void Awake() { GetInstance(); #if USES_APPLICATIONMANAGER _apm = ApplicationManager.Instance; #endif #if USES_DATABASEMANAGER _dbm = DatabaseManager.Instance; #endif #if USES_NETWORKMANAGER _nwm = AppNetworkManager.Instance; #endif }
private void Awake() { _instance = this; #if USES_STATUSMANAGER _stm = StatusManager.Instance; #endif #if USES_DATABASEMANAGER _dbm = DatabaseManager.Instance; #endif #if USES_NETWORKMANAGER _nwm = AppNetworkManager.Instance; #endif // LOAD APPLICATION SETTINGS LoadApplicationSettings(); if (MaxFPS > 0) { Application.targetFrameRate = MaxFPS; } }
public override void OnInspectorGUI() { AppNetworkManager myTarget = null; try { myTarget = (AppNetworkManager)target; } catch { } if (myTarget != null) { GUI.changed = false; EditorStyles.foldout.fontStyle = FontStyle.Bold; blnShowNetwork = EditorGUILayout.Foldout(blnShowNetwork, "GAME SERVER INFORMATION"); EditorStyles.foldout.fontStyle = FontStyle.Normal; if (blnShowNetwork) { myTarget.ServerName = EditorGUILayout.TextField("Server Name", myTarget.ServerName); myTarget.ServerDesc = EditorGUILayout.TextField("Description", myTarget.ServerDesc); myTarget.ServerPassword = EditorGUILayout.PasswordField("Password", myTarget.ServerPassword).Trim(); myTarget.ServerMode = EditorGUILayout.Popup("Network Mode", myTarget.ServerMode - 1, strSvrOpt) + 1; if (myTarget.ServerMode != 2) { myTarget.UserIPaddress = EditorGUILayout.Popup("IP Address", myTarget.UserIPaddress - 1, strSvrIP) + 1; } switch (myTarget.UserIPaddress) { case 1: if (strExternalIP == "") { strExternalIP = AppNetworkManager.GetExternalIP(); } try { EditorGUILayout.LabelField("External IP", strExternalIP); } catch { } break; case 2: try { EditorGUILayout.LabelField("Internal IP", AppNetworkManager.GetInternalIP()); } catch { } break; } if (myTarget.UserIPaddress == 4) { myTarget.ServerIPaddress = EditorGUILayout.TextField("Server IP Address", myTarget.ServerIPaddress); } myTarget.networkAddress = myTarget.ServerIPaddress; myTarget.ServerPort = EditorGUILayout.IntField("Server Port", myTarget.ServerPort); myTarget.ServerPort = Mathf.Clamp(myTarget.ServerPort, 1, 65500); myTarget.networkPort = myTarget.ServerPort; myTarget.MaxConnections = EditorGUILayout.IntField("Max Connections", myTarget.MaxConnections); myTarget.maxConnections = myTarget.MaxConnections; if (myTarget.ServerMode == 1 || myTarget.ServerMode == 3 || myTarget.ServerMode == 4) { myTarget.UsesMatchMaking = EditorGUILayout.Toggle("Uses MatchMaking", myTarget.UsesMatchMaking); } if (myTarget.UsesMatchMaking) { myTarget.AutoClientConnect = false; } else { if (myTarget.ServerMode == 1 || myTarget.ServerMode == 3 || myTarget.ServerMode == 4) { myTarget.AutoClientConnect = EditorGUILayout.Toggle("Client Auto Connects", myTarget.AutoClientConnect); } if (myTarget.ServerMode == 2 || myTarget.ServerMode == 3 || myTarget.ServerMode == 4) { myTarget.ServerAlsoPlays = EditorGUILayout.Toggle("Server is also a Player", myTarget.ServerAlsoPlays); } } GUILayout.Space(10); // MASTER SERVER CONFIGURATION -- DEPRECATED myTarget.UseMasterServer = false; /* * EditorStyles.label.fontStyle = FontStyle.Bold; * EditorGUILayout.LabelField("MASTER SERVER INFORMATION (Deprecated)"); * EditorStyles.label.fontStyle = FontStyle.Normal; * myTarget.UseMasterServer = EditorGUILayout.Toggle( "Use Master Server", myTarget.UseMasterServer); * if (myTarget.UseMasterServer) * { * myTarget.MasterServerIPaddress = EditorGUILayout.TextField( "Master Server IP Address", myTarget.MasterServerIPaddress); * myTarget.MasterServerPort = EditorGUILayout.IntField( "Master Server Port", myTarget.MasterServerPort); * } else { * myTarget.MasterServerIPaddress = ""; * myTarget.MasterServerPort = 0; * } * GUILayout.Space(10); */ // PROXY CONFIGURATION -- DEPRECATED myTarget.UseProxy = false; /* * EditorStyles.label.fontStyle = FontStyle.Bold; * EditorGUILayout.LabelField("PROXY SERVER INFORMATION (Deprecated)"); * EditorStyles.label.fontStyle = FontStyle.Normal; * myTarget.UseProxy = EditorGUILayout.Toggle( "Use Proxy Server", myTarget.UseProxy); * if (myTarget.UseProxy) * { * myTarget.ProxyIPaddress = EditorGUILayout.TextField( "Proxy Server IP Address", myTarget.ProxyIPaddress); * myTarget.ProxyPort = EditorGUILayout.IntField( "Proxy Server Port", myTarget.ProxyPort); * myTarget.ProxyPassword = EditorGUILayout.PasswordField( "Proxy Server Password", myTarget.ProxyPassword); * } else { * myTarget.ProxyIPaddress = ""; * myTarget.ProxyPort = 0; * myTarget.ProxyPassword = ""; * } * GUILayout.Space(10); */ // NAT CONFIGURATION -- DEPRECATED myTarget.UseNAT = false; /* * EditorStyles.label.fontStyle = FontStyle.Bold; * EditorGUILayout.LabelField("NAT CONFIGURATION (Deprecated)"); * EditorStyles.label.fontStyle = FontStyle.Normal; * myTarget.UseNAT = EditorGUILayout.Toggle( "Use NAT", myTarget.UseNAT); * if (myTarget.UseNAT) * { * myTarget.NATFacilitatorIP = EditorGUILayout.TextField( "NAT IP Address", myTarget.NATFacilitatorIP); * myTarget.NATFacilitatorPort = EditorGUILayout.IntField( "NAT Port", myTarget.NATFacilitatorPort); * } else { * myTarget.NATFacilitatorIP = ""; * myTarget.NATFacilitatorPort = 0; * } * GUILayout.Space(10); */ } // UNET NETWORKMANAGER CONFIGURATION EditorStyles.foldout.fontStyle = FontStyle.Bold; blnNWMnetInfo = EditorGUILayout.Foldout(blnNWMnetInfo, "UNET NETWORK MANAGER INFORMATION"); EditorStyles.foldout.fontStyle = FontStyle.Normal; if (blnNWMnetInfo) { DrawDefaultInspector(); } GUILayout.Space(10); // CONNECTION STATUS #if UNITY_EDITOR if (UnityEditor.EditorApplication.isPlaying) { EditorStyles.label.fontStyle = FontStyle.Bold; EditorGUILayout.LabelField("CONNECTION STATUS"); EditorStyles.label.fontStyle = FontStyle.Normal; EditorGUILayout.LabelField("Is Server", myTarget.IsServer.ToString()); EditorGUILayout.LabelField("Is Host", myTarget.IsHost.ToString()); EditorGUILayout.LabelField("Is Client", myTarget.IsClient.ToString()); EditorGUILayout.LabelField("Forced Host", myTarget.ForceHostMode.ToString()); EditorGUILayout.LabelField("Forced Offln", myTarget.ForceOffline.ToString()); EditorGUILayout.LabelField("Is Connected", myTarget.IsConnected.ToString()); EditorGUILayout.LabelField("Is Logged In", myTarget.IsLoggedIn.ToString()); EditorGUILayout.LabelField("Match Making", myTarget.UsesMatchMaking.ToString()); if (myTarget.UsesMatchMaking) { EditorGUILayout.LabelField("-- Connected", myTarget.IsMatchMakingConnected.ToString()); EditorGUILayout.LabelField("-- Host", myTarget.matchHost.ToString()); EditorGUILayout.LabelField("-- Name", myTarget.matchName.ToString()); EditorGUILayout.LabelField("-- Port", myTarget.matchPort.ToString()); EditorGUILayout.LabelField("-- Max Plrs", myTarget.matchSize.ToString()); if (myTarget.matchInfo != null) { EditorGUILayout.LabelField("-- Relay?", myTarget.matchInfo.usingRelay.ToString()); EditorGUILayout.LabelField("---- IP Addr", myTarget.matchInfo.address.ToString()); EditorGUILayout.LabelField("---- Port", myTarget.matchInfo.port.ToString()); } } if ((myTarget.IsServer || myTarget.IsHost) && myTarget.IsConnected) { EditorGUILayout.LabelField("Users Online", myTarget.PlayerCount.ToString() + "/" + myTarget.MaxConnections.ToString()); } } #endif if (GUI.changed) { EditorUtility.SetDirty(myTarget); } } }