// Token: 0x06001166 RID: 4454 RVA: 0x00098D50 File Offset: 0x00096F50 private static void izFadeEndWaitMain(AppMain.MTS_TASK_TCB tcb) { AppMain.IZS_FADE_WORK izs_FADE_WORK = (AppMain.IZS_FADE_WORK)tcb.work; izs_FADE_WORK.count += 1f; if (izs_FADE_WORK.count > 1f) { AppMain.mtTaskClearTcb(tcb); } }
// Token: 0x0600115E RID: 4446 RVA: 0x000987CC File Offset: 0x000969CC private static bool IzFadeIsEnd() { if (AppMain.iz_fade_tcb != null) { AppMain.IZS_FADE_WORK izs_FADE_WORK = (AppMain.IZS_FADE_WORK)AppMain.iz_fade_tcb.work; return(izs_FADE_WORK.count >= izs_FADE_WORK.time); } return(true); }
private static bool IzFadeIsEnd() { if (AppMain.iz_fade_tcb == null) { return(true); } AppMain.IZS_FADE_WORK work = (AppMain.IZS_FADE_WORK)AppMain.iz_fade_tcb.work; return((double)work.count >= (double)work.time); }
// Token: 0x0600115C RID: 4444 RVA: 0x00098774 File Offset: 0x00096974 private static void IzFadeExit() { if (AppMain.iz_fade_tcb != null) { AppMain.IZS_FADE_WORK izs_FADE_WORK = (AppMain.IZS_FADE_WORK)AppMain.iz_fade_tcb.work; AppMain.mtTaskChangeTcbProcedure(AppMain.iz_fade_tcb, new AppMain.GSF_TASK_PROCEDURE(AppMain.izFadeEndWaitMain)); izs_FADE_WORK.count = 0f; AppMain.iz_fade_tcb = null; } }
private static void izFadeEndWaitMain(AppMain.MTS_TASK_TCB tcb) { AppMain.IZS_FADE_WORK work = (AppMain.IZS_FADE_WORK)tcb.work; ++work.count; if ((double)work.count <= 1.0) { return; } AppMain.mtTaskClearTcb(tcb); }
// Token: 0x06001160 RID: 4448 RVA: 0x0009882A File Offset: 0x00096A2A private static void IzFadeSetStopUpdate1Frame(AppMain.IZS_FADE_WORK fade_work) { if (fade_work == null && AppMain.iz_fade_tcb != null) { fade_work = (AppMain.IZS_FADE_WORK)AppMain.iz_fade_tcb.work; } if (fade_work != null) { fade_work.flag |= 2U; } }
private static void IzFadeExit() { if (AppMain.iz_fade_tcb == null) { return; } AppMain.IZS_FADE_WORK work = (AppMain.IZS_FADE_WORK)AppMain.iz_fade_tcb.work; AppMain.mtTaskChangeTcbProcedure(AppMain.iz_fade_tcb, new AppMain.GSF_TASK_PROCEDURE(AppMain.izFadeEndWaitMain)); work.count = 0.0f; AppMain.iz_fade_tcb = (AppMain.MTS_TASK_TCB)null; }
// Token: 0x06001163 RID: 4451 RVA: 0x00098CB4 File Offset: 0x00096EB4 private static void IzFadeDraw(AppMain.IZS_FADE_WORK fade_work) { fade_work.prim_param.vtxPC2D = fade_work.vtx[( int )fade_work.vtx_no]; AppMain.amDrawPrim2D(fade_work.draw_state, fade_work.prim_param); if ((fade_work.flag & 1U) != 0U) { AppMain.IZS_FADE_DT_WORK izs_FADE_DT_WORK = new AppMain.IZS_FADE_DT_WORK(); izs_FADE_DT_WORK.draw_state = fade_work.draw_state; izs_FADE_DT_WORK.drawflag = 0U; AppMain.amDrawMakeTask(new AppMain.TaskProc(AppMain.izFadeDrawStart_DT), fade_work.dt_prio, izs_FADE_DT_WORK); } }
private static void IzFadeDraw(AppMain.IZS_FADE_WORK fade_work) { fade_work.prim_param.vtxPC2D = fade_work.vtx[(int)fade_work.vtx_no]; AppMain.amDrawPrim2D(fade_work.draw_state, fade_work.prim_param); if (((int)fade_work.flag & 1) == 0) { return; } AppMain.amDrawMakeTask(new AppMain.TaskProc(AppMain.izFadeDrawStart_DT), fade_work.dt_prio, (object)new AppMain.IZS_FADE_DT_WORK() { draw_state = fade_work.draw_state, drawflag = 0U }); }
private static void GmFadeSetFade( AppMain.GMS_FADE_OBJ_WORK fade_obj, uint fade_set_type, byte start_col_r, byte start_col_g, byte start_col_b, byte start_col_a, byte end_col_r, byte end_col_g, byte end_col_b, byte end_col_a, float time, int draw_start, int conti_state) { AppMain.IZS_FADE_WORK fadeWork = fade_obj.fade_work; AppMain.IzFadeSetWork(fadeWork, fadeWork.dt_prio, fadeWork.draw_state, fade_set_type, start_col_r, start_col_g, start_col_b, start_col_a, end_col_r, end_col_g, end_col_b, end_col_a, time, draw_start != 0, conti_state != 0); }
// Token: 0x06001162 RID: 4450 RVA: 0x00098ADC File Offset: 0x00096CDC private static void IzFadeUpdate(AppMain.IZS_FADE_WORK fade_work) { if ((fade_work.flag & 2U) != 0U) { fade_work.flag &= 4294967293U; } else { fade_work.count += fade_work.speed; if (fade_work.count > fade_work.time) { fade_work.count = fade_work.time; } } float num = fade_work.count / fade_work.time; fade_work.now_col.a = fade_work.start_col.a * (1f - num) + fade_work.end_col.a * num; fade_work.now_col.r = fade_work.start_col.r * (1f - num) + fade_work.end_col.r * num; fade_work.now_col.g = fade_work.start_col.g * (1f - num) + fade_work.end_col.g * num; fade_work.now_col.b = fade_work.start_col.b * (1f - num) + fade_work.end_col.b * num; byte r = (byte)AppMain.nnRoundOff(fade_work.now_col.r + 0.5f); byte g = (byte)AppMain.nnRoundOff(fade_work.now_col.g + 0.5f); byte b = (byte)AppMain.nnRoundOff(fade_work.now_col.b + 0.5f); byte a = (byte)AppMain.nnRoundOff(fade_work.now_col.a + 0.5f); fade_work.vtx_no += 1; if (fade_work.vtx_no >= 2) { fade_work.vtx_no = 0; } AppMain.ArrayPointer <AppMain.NNS_PRIM2D_PC> pointer = new AppMain.ArrayPointer <AppMain.NNS_PRIM2D_PC>(fade_work.vtx[(int)fade_work.vtx_no], 0); int i = 0; while (i < 4) { (~pointer).Col = AppMain.IZM_FADE_COL_PAC(( uint )r, ( uint )g, ( uint )b, ( uint )a); i++; pointer = ++pointer; } }
private static void IzFadeUpdate(AppMain.IZS_FADE_WORK fade_work) { if (((int)fade_work.flag & 2) != 0) { fade_work.flag &= 4294967293U; } else { fade_work.count += fade_work.speed; if ((double)fade_work.count > (double)fade_work.time) { fade_work.count = fade_work.time; } } float num1 = fade_work.count / fade_work.time; fade_work.now_col.a = (float)((double)fade_work.start_col.a * (1.0 - (double)num1) + (double)fade_work.end_col.a * (double)num1); fade_work.now_col.r = (float)((double)fade_work.start_col.r * (1.0 - (double)num1) + (double)fade_work.end_col.r * (double)num1); fade_work.now_col.g = (float)((double)fade_work.start_col.g * (1.0 - (double)num1) + (double)fade_work.end_col.g * (double)num1); fade_work.now_col.b = (float)((double)fade_work.start_col.b * (1.0 - (double)num1) + (double)fade_work.end_col.b * (double)num1); byte num2 = (byte)AppMain.nnRoundOff(fade_work.now_col.r + 0.5f); byte num3 = (byte)AppMain.nnRoundOff(fade_work.now_col.g + 0.5f); byte num4 = (byte)AppMain.nnRoundOff(fade_work.now_col.b + 0.5f); byte num5 = (byte)AppMain.nnRoundOff(fade_work.now_col.a + 0.5f); ++fade_work.vtx_no; if (fade_work.vtx_no >= (ushort)2) { fade_work.vtx_no = (ushort)0; } AppMain.ArrayPointer <AppMain.NNS_PRIM2D_PC> arrayPointer = new AppMain.ArrayPointer <AppMain.NNS_PRIM2D_PC>(fade_work.vtx[(int)fade_work.vtx_no], 0); int num6 = 0; while (num6 < 4) { ((AppMain.NNS_PRIM2D_PC) ~arrayPointer).Col = AppMain.IZM_FADE_COL_PAC((uint)num2, (uint)num3, (uint)num4, (uint)num5); ++num6; ++arrayPointer; } }
// Token: 0x06001165 RID: 4453 RVA: 0x00098D28 File Offset: 0x00096F28 private static void izFadeMain(AppMain.MTS_TASK_TCB tcb) { AppMain.IZS_FADE_WORK fade_work = (AppMain.IZS_FADE_WORK)tcb.work; AppMain.IzFadeUpdate(fade_work); AppMain.IzFadeDraw(fade_work); }
// Token: 0x06001161 RID: 4449 RVA: 0x00098858 File Offset: 0x00096A58 private static void IzFadeSetWork(AppMain.IZS_FADE_WORK fade_work, ushort dt_prio, uint draw_state, uint fade_set_type, byte start_col_r, byte start_col_g, byte start_col_b, byte start_col_a, byte end_col_r, byte end_col_g, byte end_col_b, byte end_col_a, float time, bool draw_start, bool conti_state) { AppMain.NNS_RGBA start_col = default(AppMain.NNS_RGBA); ushort vtx_no = 1; if (!conti_state) { fade_work.Clear(); start_col.r = ( float )start_col_r; start_col.g = ( float )start_col_g; start_col.b = ( float )start_col_b; start_col.a = ( float )start_col_a; } else if (fade_set_type == 1U) { start_col = fade_work.now_col; vtx_no = fade_work.vtx_no; } else { start_col.r = ( float )start_col_r; start_col.g = ( float )start_col_g; start_col.b = ( float )start_col_b; start_col.a = ( float )start_col_a; } fade_work.count = 0f; fade_work.start_col = start_col; fade_work.end_col.r = ( float )end_col_r; fade_work.end_col.g = ( float )end_col_g; fade_work.end_col.b = ( float )end_col_b; fade_work.end_col.a = ( float )end_col_a; fade_work.now_col = fade_work.start_col; fade_work.time = time; fade_work.speed = 1f; fade_work.dt_prio = dt_prio; fade_work.draw_state = draw_state; fade_work.vtx_no = vtx_no; AppMain.nnMakeUnitMatrix(fade_work.mtx); fade_work.flag &= 4294967294U; if (draw_start) { fade_work.flag |= 1U; } AppMain.AMS_PARAM_DRAW_PRIMITIVE prim_param = fade_work.prim_param; prim_param.vtxPC2D = fade_work.vtx[( int )fade_work.vtx_no]; prim_param.mtx = fade_work.mtx; prim_param.format2D = 1; prim_param.type = 1; prim_param.count = 4; prim_param.texlist = null; prim_param.texId = -1; prim_param.ablend = 1; prim_param.zOffset = -1f; AppMain.amDrawGetPrimBlendParam(0, prim_param); prim_param.aTest = 0; prim_param.zMask = 1; prim_param.zTest = 0; for (int i = 0; i < 2; i++) { fade_work.vtx[i][0].Pos.x = 0f; fade_work.vtx[i][0].Pos.y = 0f; fade_work.vtx[i][1].Pos.x = 0f; fade_work.vtx[i][1].Pos.y = AppMain.AMD_SCREEN_HEIGHT; fade_work.vtx[i][2].Pos.x = AppMain.AMD_SCREEN_WIDTH; fade_work.vtx[i][2].Pos.y = 0f; fade_work.vtx[i][3].Pos.x = AppMain.AMD_SCREEN_WIDTH; fade_work.vtx[i][3].Pos.y = AppMain.AMD_SCREEN_HEIGHT; } }