public static int _amInitLine(object p) { AppMain.AMS_AME_CREATE_PARAM amsAmeCreateParam = (AppMain.AMS_AME_CREATE_PARAM)p; AppMain.AMS_AME_NODE_LINE node = (AppMain.AMS_AME_NODE_LINE)amsAmeCreateParam.node; AppMain.AMS_AME_RUNTIME_WORK_LINE work = (AppMain.AMS_AME_RUNTIME_WORK_LINE)amsAmeCreateParam.work; work.time = -node.start_time; work.length = node.length_start; work.inside_width = node.inside_width_start; work.outside_width = node.outside_width_start; AppMain.AMS_RGBA8888 insideColorStart = node.inside_color_start; insideColorStart.a = (byte)((int)insideColorStart.a * amsAmeCreateParam.ecb.transparency >> 8); work.set_inside_color(insideColorStart.color); AppMain.AMS_RGBA8888 outsideColorStart = node.outside_color_start; outsideColorStart.a = (byte)((int)outsideColorStart.a * amsAmeCreateParam.ecb.transparency >> 8); work.set_outside_color(outsideColorStart.color); AppMain.amVectorAdd(ref work.position, ref amsAmeCreateParam.parent_position.UnsafeValue, ref amsAmeCreateParam.position.UnsafeValue); AppMain.amVectorAdd(work.position, node.translate); AppMain.amVectorScale(work.velocity, amsAmeCreateParam.parent_velocity.Value, node.inheritance_rate); AppMain.amVectorAdd(work.velocity, amsAmeCreateParam.velocity.Value); if (((int)node.flag & 32768) != 0) { work.tex_time = 0.0f; work.tex_no = 0; if (((int)node.flag & 524288) != 0) { work.tex_no = (int)(100.0 * (double)AppMain.nnRandom()) % node.tex_anim.key_num; } AppMain.AMS_AME_TEX_ANIM_KEY amsAmeTexAnimKey = node.tex_anim.key_buf[work.tex_no]; work.set_st(amsAmeTexAnimKey.l, amsAmeTexAnimKey.t, amsAmeTexAnimKey.r, amsAmeTexAnimKey.b); } else if (((int)node.flag & 8192) != 0) { work.set_st(node.cropping_l, node.cropping_t, node.cropping_r, node.cropping_b); } else { work.set_st(0.0f, 0.0f, 1f, 1f); } if (((int)node.flag & 1048576) != 0 || ((int)node.flag & 131072) != 0 && (double)AppMain.nnRandom() > 0.5) { work.flag |= 8U; work.set_st(work.st.z, work.st.y, work.st.x, work.st.w); } if (((int)node.flag & 2097152) != 0 || ((int)node.flag & 262144) != 0 && (double)AppMain.nnRandom() > 0.5) { work.flag |= 16U; work.set_st(work.st.x, work.st.w, work.st.z, work.st.y); } return(0); }
public static void _amCreateSpawnParticle( AppMain.AMS_AME_RUNTIME runtime, AppMain.AMS_AME_RUNTIME_WORK work) { AppMain.NNS_VECTOR4D pVec = new AppMain.NNS_VECTOR4D(); AppMain.amVectorInit(pVec); AppMain.AMS_AME_CREATE_PARAM amsAmeCreateParam = AppMain.GlobalPool <AppMain.AMS_AME_CREATE_PARAM> .Alloc(); amsAmeCreateParam.ecb = runtime.ecb; amsAmeCreateParam.runtime = runtime.spawn_runtime; amsAmeCreateParam.node = runtime.spawn_runtime.node; amsAmeCreateParam.position = pVec; amsAmeCreateParam.velocity = pVec; amsAmeCreateParam.parent_position = work.position; amsAmeCreateParam.parent_velocity = work.velocity; if ((runtime.state & 8192) != 0) { runtime.spawn_runtime.state |= 8192; } AppMain._amCreateParticle(amsAmeCreateParam); if (AppMain.AMD_AME_NODE_TYPE(runtime.node) == AppMain.AMD_AME_NODE_TYPE(amsAmeCreateParam.node)) { AppMain.AMS_AME_NODE node1 = runtime.node; AppMain.AMS_AME_NODE node2 = amsAmeCreateParam.node; switch (AppMain.AMD_AME_NODE_TYPE(amsAmeCreateParam.node)) { case 512: AppMain.AMS_AME_RUNTIME_WORK_SIMPLE_SPRITE workSimpleSprite = (AppMain.AMS_AME_RUNTIME_WORK_SIMPLE_SPRITE)work; AppMain.AMS_AME_RUNTIME_WORK_SIMPLE_SPRITE work1 = (AppMain.AMS_AME_RUNTIME_WORK_SIMPLE_SPRITE)amsAmeCreateParam.work; if (((int)node1.flag & (int)node2.flag & 131072) != 0 && (((int)workSimpleSprite.flag ^ (int)work1.flag) & 8) != 0) { work1.flag ^= 8U; work1.set_st(work1.st.z, work1.st.y, work1.st.x, work1.st.w); } if (((int)node1.flag & (int)node2.flag & 262144) != 0 && (((int)workSimpleSprite.flag ^ (int)work1.flag) & 16) != 0) { work1.flag ^= 16U; work1.set_st(work1.st.x, work1.st.w, work1.st.z, work1.st.y); break; } break; case 513: AppMain.AMS_AME_RUNTIME_WORK_SPRITE runtimeWorkSprite = (AppMain.AMS_AME_RUNTIME_WORK_SPRITE)work; AppMain.AMS_AME_RUNTIME_WORK_SPRITE work2 = (AppMain.AMS_AME_RUNTIME_WORK_SPRITE)amsAmeCreateParam.work; if (((int)node1.flag & (int)node2.flag & 4) != 0) { if (((int)runtimeWorkSprite.flag & 4) != 0) { work2.flag |= 4U; } else { work2.flag &= 4294967291U; } } if (((int)node1.flag & (int)node2.flag & 131072) != 0 && (((int)runtimeWorkSprite.flag ^ (int)work2.flag) & 8) != 0) { work2.flag ^= 8U; work2.set_st(work2.st.z, work2.st.y, work2.st.x, work2.st.w); } if (((int)node1.flag & (int)node2.flag & 262144) != 0 && (((int)runtimeWorkSprite.flag ^ (int)work2.flag) & 16) != 0) { work2.flag ^= 16U; work2.set_st(work2.st.x, work2.st.w, work2.st.z, work2.st.y); break; } break; case 514: AppMain.AMS_AME_RUNTIME_WORK_LINE ameRuntimeWorkLine = (AppMain.AMS_AME_RUNTIME_WORK_LINE)work; AppMain.AMS_AME_RUNTIME_WORK_LINE work3 = (AppMain.AMS_AME_RUNTIME_WORK_LINE)amsAmeCreateParam.work; if (((int)node1.flag & (int)node2.flag & 131072) != 0 && (((int)ameRuntimeWorkLine.flag ^ (int)work3.flag) & 8) != 0) { work3.flag ^= 8U; work3.set_st(work3.st.z, work3.st.y, work3.st.x, work3.st.w); } if (((int)node1.flag & (int)node2.flag & 262144) != 0 && (((int)ameRuntimeWorkLine.flag ^ (int)work3.flag) & 16) != 0) { work3.flag ^= 16U; work3.set_st(work3.st.x, work3.st.w, work3.st.z, work3.st.y); break; } break; case 515: AppMain.AMS_AME_RUNTIME_WORK_PLANE runtimeWorkPlane = (AppMain.AMS_AME_RUNTIME_WORK_PLANE)work; AppMain.AMS_AME_RUNTIME_WORK_PLANE work4 = (AppMain.AMS_AME_RUNTIME_WORK_PLANE)amsAmeCreateParam.work; if (((int)node1.flag & (int)node2.flag & 131072) != 0 && (((int)runtimeWorkPlane.flag ^ (int)work4.flag) & 8) != 0) { work4.flag ^= 8U; work4.set_st(work4.st.z, work4.st.y, work4.st.x, work4.st.w); } if (((int)node1.flag & (int)node2.flag & 262144) != 0 && (((int)runtimeWorkPlane.flag ^ (int)work4.flag) & 16) != 0) { work4.flag ^= 16U; work4.set_st(work4.st.x, work4.st.w, work4.st.z, work4.st.y); break; } break; } } AppMain.GlobalPool <AppMain.AMS_AME_CREATE_PARAM> .Release(amsAmeCreateParam); //AppMain.GlobalPool<AppMain.NNS_VECTOR4D>.Release(pVec); }
public static int _amUpdateLine(object r) { AppMain.AMS_AME_RUNTIME runtime = (AppMain.AMS_AME_RUNTIME)r; AppMain.AMS_AME_NODE_LINE node = (AppMain.AMS_AME_NODE_LINE)runtime.node; AppMain.AMS_AME_LIST next = runtime.active_head.next; AppMain.AMS_AME_LIST activeTail = runtime.active_tail; int transparency = runtime.ecb.transparency; float num1; float num2; if ((double)node.life >= 0.0) { num1 = node.life; num2 = 1f / num1; } else { num1 = 1E+38f; num2 = 0.0f; } float sizeRate = runtime.ecb.size_rate; float num3 = node.length_start * sizeRate; float num4 = node.length_end * sizeRate; float num5 = node.inside_width_start * sizeRate; float num6 = node.outside_width_start * sizeRate; float num7 = node.inside_width_end * sizeRate; float num8 = node.outside_width_end * sizeRate; AppMain.NNS_VECTOR4D nnsVectoR4D = new AppMain.NNS_VECTOR4D(); for (; next != activeTail; next = next.next) { AppMain.AMS_AME_RUNTIME_WORK_LINE ameRuntimeWorkLine = (AppMain.AMS_AME_RUNTIME_WORK_LINE)(AppMain.AMS_AME_RUNTIME_WORK) next; ameRuntimeWorkLine.time += AppMain._am_unit_frame; float rate = ameRuntimeWorkLine.time * num2; AppMain.amVectorScale(nnsVectoR4D, ameRuntimeWorkLine.velocity, AppMain._am_unit_time); AppMain.amVectorAdd(ameRuntimeWorkLine.position, nnsVectoR4D); if ((double)ameRuntimeWorkLine.time >= (double)num1) { if (runtime.spawn_runtime != null) { AppMain._amCreateSpawnParticle(runtime, (AppMain.AMS_AME_RUNTIME_WORK)ameRuntimeWorkLine); } AppMain.amEffectDisconnectLink((AppMain.AMS_AME_LIST)ameRuntimeWorkLine); --runtime.active_num; AppMain.amEffectFreeRuntimeWork((AppMain.AMS_AME_RUNTIME_WORK)ameRuntimeWorkLine); } else { float num9 = 1f - rate; ameRuntimeWorkLine.length = (float)((double)num3 * (double)num9 + (double)num4 * (double)rate); ameRuntimeWorkLine.inside_width = (float)((double)num5 * (double)num9 + (double)num7 * (double)rate); ameRuntimeWorkLine.outside_width = (float)((double)num6 * (double)num9 + (double)num8 * (double)rate); AppMain.AMS_RGBA8888 pCO; AppMain.amEffectLerpColor(out pCO, ref node.inside_color_start, ref node.inside_color_end, rate); pCO.a = (byte)((int)pCO.a * transparency >> 8); ameRuntimeWorkLine.set_inside_color(pCO.color); AppMain.amEffectLerpColor(out pCO, ref node.outside_color_start, ref node.outside_color_end, rate); pCO.a = (byte)((int)pCO.a * transparency >> 8); ameRuntimeWorkLine.set_outside_color(pCO.color); if (((int)node.flag & 32768) != 0) { AppMain.AMS_AME_TEX_ANIM texAnim = node.tex_anim; if (((int)ameRuntimeWorkLine.flag & 2) == 0) { ameRuntimeWorkLine.tex_time += AppMain._am_unit_frame; if ((double)ameRuntimeWorkLine.tex_time >= (double)texAnim.key_buf[ameRuntimeWorkLine.tex_no].time) { ameRuntimeWorkLine.tex_time = 0.0f; ++ameRuntimeWorkLine.tex_no; if (ameRuntimeWorkLine.tex_no == texAnim.key_num) { if (((int)node.flag & 65536) != 0) { ameRuntimeWorkLine.tex_no = 0; } else { ameRuntimeWorkLine.tex_no = texAnim.key_num - 1; ameRuntimeWorkLine.flag |= 2U; } } } } AppMain.AMS_AME_TEX_ANIM_KEY amsAmeTexAnimKey = texAnim.key_buf[ameRuntimeWorkLine.tex_no]; ameRuntimeWorkLine.set_st(amsAmeTexAnimKey.l, amsAmeTexAnimKey.t, amsAmeTexAnimKey.r, amsAmeTexAnimKey.b); if (((int)ameRuntimeWorkLine.flag & 8) != 0) { ameRuntimeWorkLine.set_st(ameRuntimeWorkLine.st.z, ameRuntimeWorkLine.st.y, ameRuntimeWorkLine.st.x, ameRuntimeWorkLine.st.w); } if (((int)ameRuntimeWorkLine.flag & 16) != 0) { ameRuntimeWorkLine.set_st(ameRuntimeWorkLine.st.x, ameRuntimeWorkLine.st.w, ameRuntimeWorkLine.st.z, ameRuntimeWorkLine.st.y); } } else if (((int)node.flag & 16384) != 0) { float num10 = node.scroll_u * AppMain._am_unit_time; float num11 = node.scroll_v * AppMain._am_unit_time; if (((int)ameRuntimeWorkLine.flag & 8) != 0) { num10 = -num10; } if (((int)ameRuntimeWorkLine.flag & 16) != 0) { num11 = -num11; } ameRuntimeWorkLine.set_st(ameRuntimeWorkLine.st.x + num10, ameRuntimeWorkLine.st.w + num10, ameRuntimeWorkLine.st.z + num11, ameRuntimeWorkLine.st.y + num11); } } } //AppMain.GlobalPool<AppMain.NNS_VECTOR4D>.Release(nnsVectoR4D); return(0); }
public static int _amDrawLine(object r) { AppMain.AMS_AME_RUNTIME runtime = (AppMain.AMS_AME_RUNTIME)r; AppMain.AMS_AME_NODE_LINE node = (AppMain.AMS_AME_NODE_LINE)runtime.node; AppMain.AMS_AME_LIST next = runtime.active_head.next; AppMain.AMS_AME_LIST activeTail = runtime.active_tail; AppMain.AMS_PARAM_DRAW_PRIMITIVE setParam = AppMain.amDrawAlloc_AMS_PARAM_DRAW_PRIMITIVE(); int num1 = AppMain._amEffectSetDrawMode(runtime, setParam, node.blend); AppMain.NNS_VECTOR4D amDrawLineOffset = AppMain._amDrawLine_offset; AppMain.NNS_VECTOR4D amDrawLineEye = AppMain._amDrawLine_eye; float zBias = node.z_bias; AppMain.amVectorSet(amDrawLineOffset, zBias * AppMain._am_ef_worldViewMtx.M20, zBias * AppMain._am_ef_worldViewMtx.M21, zBias * AppMain._am_ef_worldViewMtx.M22); AppMain.amVectorSet(amDrawLineEye, AppMain._am_ef_worldViewMtx.M20, AppMain._am_ef_worldViewMtx.M21, AppMain._am_ef_worldViewMtx.M22); AppMain.NNS_VECTOR4D amDrawLinePos0 = AppMain._amDrawLine_pos0; AppMain.NNS_VECTOR4D amDrawLinePos1 = AppMain._amDrawLine_pos1; AppMain.NNS_VECTOR amDrawLineVel = (AppMain.NNS_VECTOR)AppMain._amDrawLine_vel; AppMain.NNS_VECTOR amDrawLineCross = (AppMain.NNS_VECTOR)AppMain._amDrawLine_cross; if (((int)node.flag & 4096) != 0) { AppMain.NNS_PRIM3D_PCT_ARRAY nnsPriM3DPctArray = AppMain.amDrawAlloc_NNS_PRIM3D_PCT(6 * (int)runtime.active_num); AppMain.NNS_PRIM3D_PCT[] buffer = nnsPriM3DPctArray.buffer; int offset = nnsPriM3DPctArray.offset; float num2 = 0.0f; for (; next != activeTail; next = next.next) { AppMain.AMS_AME_RUNTIME_WORK_LINE ameRuntimeWorkLine = (AppMain.AMS_AME_RUNTIME_WORK_LINE)(AppMain.AMS_AME_RUNTIME_WORK) next; double num3 = (double)AppMain.amVectorUnit(amDrawLineVel, ameRuntimeWorkLine.velocity); AppMain.nnScaleVector((AppMain.NNS_VECTOR)amDrawLinePos0, amDrawLineVel, ameRuntimeWorkLine.length); AppMain.amVectorAdd(amDrawLinePos1, ameRuntimeWorkLine.position, amDrawLineOffset); AppMain.nnAddVector((AppMain.NNS_VECTOR)amDrawLinePos0, (AppMain.NNS_VECTOR)amDrawLinePos0, (AppMain.NNS_VECTOR)amDrawLinePos1); num2 = AppMain.nnDistanceVector((AppMain.NNS_VECTOR)amDrawLinePos0, AppMain._am_ef_camPos); AppMain.nnCrossProductVector(amDrawLineCross, amDrawLineVel, (AppMain.NNS_VECTOR)amDrawLineEye); AppMain.nnNormalizeVector(amDrawLineCross, amDrawLineCross); AppMain.nnScaleVector(amDrawLineVel, amDrawLineCross, ameRuntimeWorkLine.outside_width); AppMain.nnSubtractVector(ref buffer[offset].Pos, (AppMain.NNS_VECTOR)amDrawLinePos0, amDrawLineVel); AppMain.nnAddVector(ref buffer[offset + 1].Pos, (AppMain.NNS_VECTOR)amDrawLinePos0, amDrawLineVel); AppMain.nnScaleVector(amDrawLineVel, amDrawLineCross, ameRuntimeWorkLine.inside_width); AppMain.nnSubtractVector(ref buffer[offset + 2].Pos, (AppMain.NNS_VECTOR)amDrawLinePos1, amDrawLineVel); AppMain.nnAddVector(ref buffer[offset + 5].Pos, (AppMain.NNS_VECTOR)amDrawLinePos1, amDrawLineVel); buffer[offset + 1].Col = AppMain.AMD_RGBA8888(ameRuntimeWorkLine.outside_color.r, ameRuntimeWorkLine.outside_color.g, ameRuntimeWorkLine.outside_color.b, ameRuntimeWorkLine.outside_color.a); buffer[offset].Col = buffer[offset + 1].Col; buffer[offset + 5].Col = AppMain.AMD_RGBA8888(ameRuntimeWorkLine.inside_color.r, ameRuntimeWorkLine.inside_color.g, ameRuntimeWorkLine.inside_color.b, ameRuntimeWorkLine.inside_color.a); buffer[offset + 2].Col = buffer[offset + 5].Col; AppMain.Vector4D_Quat st = ameRuntimeWorkLine.st; buffer[offset].Tex.u = st.x; buffer[offset].Tex.v = st.y; buffer[offset + 1].Tex.u = st.z; buffer[offset + 1].Tex.v = st.y; buffer[offset + 2].Tex.u = st.x; buffer[offset + 2].Tex.v = st.w; buffer[offset + 5].Tex.u = st.z; buffer[offset + 5].Tex.v = st.w; buffer[offset + 3] = buffer[offset + 1]; buffer[offset + 4] = buffer[offset + 2]; offset += 6; } setParam.format3D = 4; setParam.type = 0; setParam.vtxPCT3D = nnsPriM3DPctArray; setParam.texlist = runtime.texlist; setParam.texId = (int)node.texture_id; setParam.count = 6 * (int)runtime.active_num; setParam.ablend = num1; setParam.sortZ = num2; AppMain.amDrawPrimitive3D(runtime.ecb.drawState, setParam); } else { AppMain.NNS_PRIM3D_PC[] nnsPriM3DPcArray1 = new AppMain.NNS_PRIM3D_PC[6 * (int)runtime.active_num]; int index = 0; AppMain.NNS_PRIM3D_PC[] nnsPriM3DPcArray2 = nnsPriM3DPcArray1; float num2 = 0.0f; for (; next != activeTail; next = next.next) { AppMain.AMS_AME_RUNTIME_WORK_LINE ameRuntimeWorkLine = (AppMain.AMS_AME_RUNTIME_WORK_LINE)(AppMain.AMS_AME_RUNTIME_WORK) next; double num3 = (double)AppMain.amVectorUnit(amDrawLineVel, ameRuntimeWorkLine.velocity); AppMain.nnScaleVector((AppMain.NNS_VECTOR)amDrawLinePos0, amDrawLineVel, ameRuntimeWorkLine.length); AppMain.amVectorAdd(amDrawLinePos1, ameRuntimeWorkLine.position, amDrawLineOffset); AppMain.nnAddVector((AppMain.NNS_VECTOR)amDrawLinePos0, (AppMain.NNS_VECTOR)amDrawLinePos0, (AppMain.NNS_VECTOR)amDrawLinePos1); num2 = AppMain.nnDistanceVector((AppMain.NNS_VECTOR)amDrawLinePos0, AppMain._am_ef_camPos); AppMain.nnCrossProductVector(amDrawLineCross, amDrawLineVel, (AppMain.NNS_VECTOR)amDrawLineEye); AppMain.nnNormalizeVector(amDrawLineCross, amDrawLineCross); AppMain.nnScaleVector(amDrawLineVel, amDrawLineCross, ameRuntimeWorkLine.outside_width); AppMain.nnSubtractVector(ref nnsPriM3DPcArray1[index].Pos, (AppMain.NNS_VECTOR)amDrawLinePos0, amDrawLineVel); AppMain.nnAddVector(ref nnsPriM3DPcArray1[index + 1].Pos, (AppMain.NNS_VECTOR)amDrawLinePos0, amDrawLineVel); AppMain.nnScaleVector(amDrawLineVel, amDrawLineCross, ameRuntimeWorkLine.inside_width); AppMain.nnSubtractVector(ref nnsPriM3DPcArray1[index + 2].Pos, (AppMain.NNS_VECTOR)amDrawLinePos1, amDrawLineVel); AppMain.nnAddVector(ref nnsPriM3DPcArray1[index + 5].Pos, (AppMain.NNS_VECTOR)amDrawLinePos1, amDrawLineVel); nnsPriM3DPcArray1[index + 1].Col = AppMain.AMD_RGBA8888(ameRuntimeWorkLine.outside_color.r, ameRuntimeWorkLine.outside_color.g, ameRuntimeWorkLine.outside_color.b, ameRuntimeWorkLine.outside_color.a); nnsPriM3DPcArray1[index].Col = nnsPriM3DPcArray1[index + 1].Col; nnsPriM3DPcArray1[index + 5].Col = AppMain.AMD_RGBA8888(ameRuntimeWorkLine.inside_color.r, ameRuntimeWorkLine.inside_color.g, ameRuntimeWorkLine.inside_color.b, ameRuntimeWorkLine.inside_color.a); nnsPriM3DPcArray1[index + 2].Col = nnsPriM3DPcArray1[index + 5].Col; nnsPriM3DPcArray1[index + 3] = nnsPriM3DPcArray1[index + 1]; nnsPriM3DPcArray1[index + 4] = nnsPriM3DPcArray1[index + 2]; index += 6; } setParam.format3D = 2; setParam.type = 0; setParam.vtxPC3D = nnsPriM3DPcArray2; setParam.texlist = runtime.texlist; setParam.texId = -1; setParam.count = 6 * (int)runtime.active_num; setParam.ablend = num1; setParam.sortZ = num2; AppMain.amDrawPrimitive3D(runtime.ecb.drawState, setParam); } return(0); }