// // GET: /Home/ public ActionResult Index() { var api = new AppHarborApi(new AuthInfo { AccessToken = ConfigurationManager.AppSettings["authToken"] }); var model = new HomeModel(); // Fetch data var builds = api.GetBuilds(Constants.AppHarborAppName); if (builds != null) { bool first = true; ; foreach (var build in builds) { // Get tests var tests = new List<AppHarbor.Model.Test>(); if (first) { tests.AddRange(api.GetTests(Constants.AppHarborAppName, build.ID)); first = false; } model.Builds.Add(build, tests); } } return View(model); }
public ActionResult Irc() { var api = new AppHarborApi(new AuthInfo { AccessToken = ConfigurationManager.AppSettings["authToken"] }); var latestBuild = api.GetBuilds(Constants.AppHarborAppName).First(); var testResults = api.GetTests(Constants.AppHarborAppName, latestBuild.ID); List<AppHarbor.Model.Test> allTests = new List<AppHarbor.Model.Test>(); foreach (var testresult in testResults) { FillTests(allTests, testresult); } AutoResetEvent are = new AutoResetEvent(false); IrcDotNet.IrcClient client = new IrcDotNet.IrcClient(); try { client.Connect("irc.gamesurge.net", false, new IrcUserRegistrationInfo() { NickName = "crymono-build", RealName = "crymono", UserName = "******" }); client.ClientInfoReceived += (s, e) => are.Set(); are.WaitOne(); client.Channels.Join(new string[] { "#crymono" }); Thread.Sleep(200); string msg = latestBuild.Commit.Message.Replace("\n", "").Replace("\r", ""); client.LocalUser.SendMessage("#crymono", "Build finished, latest commit: " + msg); Thread.Sleep(200); int numPassedTests = allTests.Count(t => t.Status == "Passed"); float percentage = (float)numPassedTests / allTests.Count * 100; client.LocalUser.SendMessage("#crymono", String.Format("Test results: {0} of {1} passed ({2:0}%) - http://crymono.apphb.com/#!/{3} - AppHB: https://appharbor.com/applications/crymonobuild/builds/{3}/tests", numPassedTests, allTests.Count, percentage, latestBuild.ID )); Thread.Sleep(200); } finally { if (client != null && client.IsConnected) { client.Quit("to the hills!"); Thread.Sleep(200); client.Disconnect(); } } return Content("OK"); }