void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.UserControl = ((Apollo.TrafficRateDistribution)(target)); return; case 2: this.LayoutRoot = ((System.Windows.Controls.Grid)(target)); return; case 3: this.VisualStateGroup = ((System.Windows.VisualStateGroup)(target)); return; case 4: this.GridOn = ((System.Windows.VisualState)(target)); return; case 5: this.GridOff = ((System.Windows.VisualState)(target)); return; case 6: this.grid1 = ((System.Windows.Controls.Grid)(target)); return; case 7: this.lessthan2 = ((Visifire.Charts.DataPoint)(target)); return; case 8: this.between24 = ((Visifire.Charts.DataPoint)(target)); return; case 9: this.between46 = ((Visifire.Charts.DataPoint)(target)); return; case 10: this.between68 = ((Visifire.Charts.DataPoint)(target)); return; case 11: this.between89 = ((Visifire.Charts.DataPoint)(target)); return; case 12: this.between910 = ((Visifire.Charts.DataPoint)(target)); return; case 13: this.between1011 = ((Visifire.Charts.DataPoint)(target)); return; case 14: this.morethan11 = ((Visifire.Charts.DataPoint)(target)); return; case 15: this.grid = ((System.Windows.Controls.Grid)(target)); return; case 16: this.numberOfPoints = ((System.Windows.Controls.Label)(target)); return; } this._contentLoaded = true; }