public PlanetWarsState(long level, PlanetWarsStatus status, long playerKey, ApiPlayerRole myRole, long totalScore, ApiPlayerStatus gameResultStatus, ApiShip selectedShip, IEnumerable <ApiShipCommand> commands, ApiCommandType editingCommand, ApiUniverse universe, ApiJoinGameInfo gameJoinInfo, ApiGameLog gameLog, ApiShipMatter shipMatter) { Level = level; Status = status; PlayerKey = playerKey; MyRole = myRole; TotalScore = totalScore; GameResultStatus = gameResultStatus; SelectedShip = selectedShip; Commands = commands; EditingCommand = editingCommand; Universe = universe; GameJoinInfo = gameJoinInfo; GameLog = gameLog; ShipMatter = shipMatter; }
public ApiPlayerInfo(ApiPlayerRole role, long score, ApiPlayerStatus status) { Role = role; Score = score; Status = status; }