private void update() { string json; try { ServicePointManager.ServerCertificateValidationCallback = (sender, cert, chain, sslPolicyErrors) => true; json = new WebClient().DownloadString(URL); JObject jo = JObject.Parse(json); game = jo.ToObject <Api.Game>(); game.currentHealth = (int)jo.SelectToken("championStats.currentHealth"); game.maxHealth = (int)jo.SelectToken("championStats.maxHealth"); game.resourceValue = (int)jo.SelectToken("championStats.resourceValue"); game.resourceMax = (int)jo.SelectToken("championStats.resourceMax"); game.attackDamage = (double)jo.SelectToken("championStats.attackDamage"); game.attackRange = (double)jo.SelectToken("championStats.attackRange"); game.attackSpeed = (double)jo.SelectToken("championStats.attackSpeed"); } catch { game.currentHealth = 1; game.maxHealth = 1; game.resourceMax = 1; game.resourceValue = 1; game.attackDamage = 1; game.attackRange = 1; game.attackSpeed = 1; } }
private void update() { string json; try { ServicePointManager.ServerCertificateValidationCallback = (sender, cert, chain, sslPolicyErrors) => true; json = new WebClient().DownloadString("https://127.0.0.1:2999/liveclientdata/activeplayer"); JObject jo = JObject.Parse(json); game = jo.ToObject <Api.Game>(); game.currentHealth = (int)jo.SelectToken("championStats.currentHealth"); game.maxHealth = (int)jo.SelectToken("championStats.maxHealth"); game.resourceValue = (int)jo.SelectToken("championStats.resourceValue"); game.resourceMax = (int)jo.SelectToken("championStats.resourceMax"); game.summonerName = (string)jo.SelectToken("summonerName"); this.summonerName = (string)jo.SelectToken("summonerName"); } catch { game.currentHealth = 1; game.maxHealth = 1; game.resourceMax = 1; game.resourceValue = 1; game.summonerName = "Cant read"; } }
public CameraSystem(Api.Game game) : base(game) { Camera = new Camera2D(new BoxingViewportAdapter( Game.Window, Game.GraphicsDevice, Game.Config.ViewportWidth, Game.Config.ViewportHeight )); }
public Player(Api.Game game, Vector2 position, Vector2 bounds, Vector2 origin = new Vector2()) : base(game) { Position = position; Bounds = bounds; Origin = origin; }
public TestScene(Api.Game game) : base(game) { }