static Tuple <Champion, List <Constants.SkillId>, List <Constants.SkillId> > CreateAothar(ClanBoss.Level level) { int uiSpeed = 114; if (level == ClanBoss.Level.Nightmare) { uiSpeed = 121; } return(new Tuple <Champion, List <Constants.SkillId>, List <Constants.SkillId> >(Aothar.Create(uiSpeed, 1, 0), Aothar.AISkills, new List <Constants.SkillId>())); }
static Tuple <Champion, List <Constants.SkillId>, List <Constants.SkillId> > CreateAothar(ClanBoss.Level level) { return(new Tuple <Champion, List <Constants.SkillId>, List <Constants.SkillId> >(Aothar.Create(92 + 24, 0, 0), Aothar.AISkills, new List <Constants.SkillId>())); }
static Tuple <Champion, List <Constants.SkillId>, List <Constants.SkillId> > CreateAothar(ClanBoss.Level level) { double effectiveSpeed = 114.04d; if (level == ClanBoss.Level.Nightmare) { effectiveSpeed = 121.04d; } return(new Tuple <Champion, List <Constants.SkillId>, List <Constants.SkillId> >(Aothar.Create(effectiveSpeed), Aothar.AISkills, new List <Constants.SkillId>())); }