コード例 #1
0
 // Token: 0x060009F8 RID: 2552 RVA: 0x00059CCD File Offset: 0x00057ECD
 private static void gsInitProcPresence(AppMain.GSS_INIT_WORK work)
 {
     if (work.count == 0)
     {
         AoPresence.Init();
     }
     if (AoPresence.AoPresenceInitialized())
     {
         work.proc = AppMain.gsInitProcWaitPadEnable;
     }
 }
コード例 #2
0
 // Token: 0x06000D78 RID: 3448 RVA: 0x00075E10 File Offset: 0x00074010
 private static void gmStartDemoProcWait(AppMain.GMS_START_DEMO_WORK work)
 {
     if (work.counter >= 160U)
     {
         work.update = AppMain.gmStartDemoProcOut;
         if (AppMain.GmStartMsgIsExe())
         {
             AppMain.GmStartMsgInit();
         }
         else
         {
             GMS_PLAYER_WORK ply_work = AppMain.g_gm_main_system.ply_work[(int)((UIntPtr)0)];
             AppMain.GmPlySeqChangeSequence(ply_work, 0);
             AppMain.gmStartDemoSetGameFlag(1024U);
             AoPresence.AoPresenceSet(AoPresenceLocation.Stage);
         }
         int num = 0;
         while (4 > num)
         {
             AppMain.GMS_COCKPIT_2D_WORK gms_COCKPIT_2D_WORK = work.action_obj_work_cmn[num];
             if (gms_COCKPIT_2D_WORK != null)
             {
                 gms_COCKPIT_2D_WORK.obj_2d.speed = 1f;
             }
             num++;
         }
         int num2 = 0;
         while (1 > num2)
         {
             AppMain.GMS_COCKPIT_2D_WORK gms_COCKPIT_2D_WORK2 = work.action_obj_work_zone[num2];
             if (gms_COCKPIT_2D_WORK2 != null)
             {
                 gms_COCKPIT_2D_WORK2.obj_2d.speed = 1f;
             }
             num2++;
         }
         int num3 = 0;
         while (2 > num3)
         {
             AppMain.GMS_COCKPIT_2D_WORK gms_COCKPIT_2D_WORK3 = work.action_obj_work_act[num3];
             if (gms_COCKPIT_2D_WORK3 != null)
             {
                 gms_COCKPIT_2D_WORK3.obj_2d.speed = 1f;
             }
             num3++;
         }
         AppMain.GMS_COCKPIT_2D_WORK action_obj_work_message = work.action_obj_work_message;
         if (action_obj_work_message != null)
         {
             action_obj_work_message.obj_2d.speed = 1f;
         }
     }
 }