private BoundStatement RewriteForStatement( CSharpSyntaxNode syntax, ImmutableArray<LocalSymbol> outerLocals, BoundStatement rewrittenInitializer, ImmutableArray<LocalSymbol> innerLocals, BoundExpression rewrittenCondition, CSharpSyntaxNode conditionSyntaxOpt, TextSpan conditionSpanOpt, BoundStatement rewrittenIncrement, BoundStatement rewrittenBody, GeneratedLabelSymbol breakLabel, GeneratedLabelSymbol continueLabel, bool hasErrors) { Debug.Assert(rewrittenBody != null); // The sequence point behavior exhibited here is different from that of the native compiler. In the native // compiler, if you have something like // // for([|int i = 0, j = 0|]; ; [|i++, j++|]) // // then all the initializers are treated as a single sequence point, as are // all the loop incrementers. // // We now make each one individually a sequence point: // // for([|int i = 0|], [|j = 0|]; ; [|i++|], [|j++|]) // // If we decide that we want to preserve the native compiler stepping behavior // then we'll need to be a bit fancy here. The initializer and increment statements // can contain lambdas whose bodies need to have sequence points inserted, so we // need to make sure we visit the children. But we'll also need to make sure that // we do not generate one sequence point for each statement in the initializers // and the incrementers. var statementBuilder = ArrayBuilder<BoundStatement>.GetInstance(); if (rewrittenInitializer != null) { statementBuilder.Add(rewrittenInitializer); } var startLabel = new GeneratedLabelSymbol("start"); if (!innerLocals.IsDefaultOrEmpty) { var walker = new AnyLocalCapturedInALambdaWalker(innerLocals); if (walker.Analyze(rewrittenCondition) || walker.Analyze(rewrittenIncrement) || walker.Analyze(rewrittenBody)) { // If any inner local is captured within a lambda, we need to enter scope-block // always from the top, that is where an instance of a display class will be created. // The IL will be less optimal, but this shouldn't be a problem, given presence of lambdas. // for (initializer; condition; increment) // body; // // becomes the following (with block added for locals) // // { // initializer; // start: // { // GotoIfFalse condition break; // body; // continue: // increment; // goto start; // } // break: // } // start: statementBuilder.Add(new BoundLabelStatement(syntax, startLabel)); var blockBuilder = ArrayBuilder<BoundStatement>.GetInstance(); // GotoIfFalse condition break; if (rewrittenCondition != null) { BoundStatement ifNotConditionGotoBreak = new BoundConditionalGoto(rewrittenCondition.Syntax, rewrittenCondition, false, breakLabel); if (this.GenerateDebugInfo) { if (!conditionSpanOpt.IsEmpty) { ifNotConditionGotoBreak = new BoundSequencePointWithSpan(syntax, ifNotConditionGotoBreak, conditionSpanOpt); } else { // hidden sequence point if there is no condition ifNotConditionGotoBreak = new BoundSequencePoint(conditionSyntaxOpt, ifNotConditionGotoBreak); } } blockBuilder.Add(ifNotConditionGotoBreak); } // body; blockBuilder.Add(rewrittenBody); // continue: // increment; blockBuilder.Add(new BoundLabelStatement(syntax, continueLabel)); if (rewrittenIncrement != null) { blockBuilder.Add(rewrittenIncrement); } // goto start; blockBuilder.Add(new BoundGotoStatement(syntax, startLabel)); statementBuilder.Add(new BoundBlock(syntax, innerLocals, blockBuilder.ToImmutableAndFree())); // break: statementBuilder.Add(new BoundLabelStatement(syntax, breakLabel)); return new BoundBlock(syntax, outerLocals, statementBuilder.ToImmutableAndFree(), hasErrors); } } // for (initializer; condition; increment) // body; // // becomes the following (with block added for locals) // // { // initializer; // goto end; // start: // body; // continue: // increment; // end: // GotoIfTrue condition start; // break: // } var endLabel = new GeneratedLabelSymbol("end"); // initializer; // goto end; // Mark the initial jump as hidden. // We do it to tell that this is not a part of previous statement. // This jump may be a target of another jump (for example if loops are nested) and that will make // impression of the previous statement being re-executed var gotoEnd = new BoundSequencePoint(null, new BoundGotoStatement(syntax, endLabel)); statementBuilder.Add(gotoEnd); // start: // body; statementBuilder.Add(new BoundLabelStatement(syntax, startLabel)); ArrayBuilder<BoundStatement> saveBuilder = null; if (!innerLocals.IsDefaultOrEmpty) { saveBuilder = statementBuilder; statementBuilder = ArrayBuilder<BoundStatement>.GetInstance(); } statementBuilder.Add(rewrittenBody); // continue: // increment; statementBuilder.Add(new BoundLabelStatement(syntax, continueLabel)); if (rewrittenIncrement != null) { statementBuilder.Add(rewrittenIncrement); } // end: // GotoIfTrue condition start; statementBuilder.Add(new BoundLabelStatement(syntax, endLabel)); BoundStatement branchBack = null; if (rewrittenCondition != null) { branchBack = new BoundConditionalGoto(rewrittenCondition.Syntax, rewrittenCondition, true, startLabel); } else { branchBack = new BoundGotoStatement(syntax, startLabel); } if (this.GenerateDebugInfo) { if (!conditionSpanOpt.IsEmpty) { branchBack = new BoundSequencePointWithSpan(syntax, branchBack, conditionSpanOpt); } else { // hidden sequence point if there is no condition branchBack = new BoundSequencePoint(conditionSyntaxOpt, branchBack); } } statementBuilder.Add(branchBack); if (!innerLocals.IsDefaultOrEmpty) { var block = new BoundBlock(syntax, innerLocals, statementBuilder.ToImmutableAndFree()); statementBuilder = saveBuilder; statementBuilder.Add(block); } // break: statementBuilder.Add(new BoundLabelStatement(syntax, breakLabel)); var statements = statementBuilder.ToImmutableAndFree(); return new BoundBlock(syntax, outerLocals, statements, hasErrors); }
private BoundStatement RewriteForStatement( CSharpSyntaxNode syntax, ImmutableArray <LocalSymbol> outerLocals, BoundStatement rewrittenInitializer, ImmutableArray <LocalSymbol> innerLocals, BoundExpression rewrittenCondition, SyntaxNodeOrToken conditionSyntax, BoundStatement rewrittenIncrement, BoundStatement rewrittenBody, GeneratedLabelSymbol breakLabel, GeneratedLabelSymbol continueLabel, bool hasErrors) { Debug.Assert(rewrittenBody != null); // The sequence point behavior exhibited here is different from that of the native compiler. In the native // compiler, if you have something like // // for(int i = 0, j = 0; ; i++, j++) // ^--------------^ ^------^ // // then all the initializers are treated as a single sequence point, as are // all the loop incrementers. // // We now make each one individually a sequence point: // // for(int i = 0, j = 0; ; i++, j++) // ^-------^ ^---^ ^-^ ^-^ // // If we decide that we want to preserve the native compiler stepping behavior // then we'll need to be a bit fancy here. The initializer and increment statements // can contain lambdas whose bodies need to have sequence points inserted, so we // need to make sure we visit the children. But we'll also need to make sure that // we do not generate one sequence point for each statement in the initializers // and the incrementers. var statementBuilder = ArrayBuilder <BoundStatement> .GetInstance(); if (rewrittenInitializer != null) { statementBuilder.Add(rewrittenInitializer); } var startLabel = new GeneratedLabelSymbol("start"); if (!innerLocals.IsDefaultOrEmpty) { var walker = new AnyLocalCapturedInALambdaWalker(innerLocals); if (walker.Analyze(rewrittenCondition) || walker.Analyze(rewrittenIncrement) || walker.Analyze(rewrittenBody)) { // If any inner local is captured within a lambda, we need to enter scope-block // always from the top, that is where an instance of a display class will be created. // The IL will be less optimal, but this shouldn't be a problem, given presence of lambdas. // for (initializer; condition; increment) // body; // // becomes the following (with // block added for locals) // // { // initializer; // start: // { // GotoIfFalse condition break; // body; // continue: // increment; // goto start; // } // break: // } // start: statementBuilder.Add(new BoundLabelStatement(syntax, startLabel)); var blockBuilder = ArrayBuilder <BoundStatement> .GetInstance(); // GotoIfFalse condition break; if (rewrittenCondition != null) { BoundStatement ifNotConditionGotoBreak = new BoundConditionalGoto(rewrittenCondition.Syntax, rewrittenCondition, false, breakLabel); if (this.generateDebugInfo) { if (conditionSyntax.IsToken) { ifNotConditionGotoBreak = new BoundSequencePointWithSpan(syntax, ifNotConditionGotoBreak, conditionSyntax.Span); } else { ifNotConditionGotoBreak = new BoundSequencePoint((CSharpSyntaxNode)conditionSyntax.AsNode(), ifNotConditionGotoBreak); } } blockBuilder.Add(ifNotConditionGotoBreak); } // body; blockBuilder.Add(rewrittenBody); // continue: // increment; blockBuilder.Add(new BoundLabelStatement(syntax, continueLabel)); if (rewrittenIncrement != null) { blockBuilder.Add(rewrittenIncrement); } // goto start; blockBuilder.Add(new BoundGotoStatement(syntax, startLabel)); statementBuilder.Add(new BoundBlock(syntax, innerLocals, blockBuilder.ToImmutableAndFree())); // break: statementBuilder.Add(new BoundLabelStatement(syntax, breakLabel)); return(new BoundBlock(syntax, outerLocals, statementBuilder.ToImmutableAndFree(), hasErrors)); } } var endLabel = new GeneratedLabelSymbol("end"); // for (initializer; condition; increment) // body; // // becomes the following (with // block added for locals) // // { // initializer; // goto end; // start: // body; // continue: // increment; // end: // GotoIfTrue condition start; // break: // } // initializer; // goto end; //mark the initial jump as hidden. //We do it to tell that this is not a part of previous statement. //This jump may be a target of another jump (for example if loops are nested) and that will make //impression of the previous statement being re-executed var gotoEnd = new BoundSequencePoint(null, new BoundGotoStatement(syntax, endLabel)); statementBuilder.Add(gotoEnd); // start: // body; statementBuilder.Add(new BoundLabelStatement(syntax, startLabel)); ArrayBuilder <BoundStatement> saveBuilder = null; if (!innerLocals.IsDefaultOrEmpty) { saveBuilder = statementBuilder; statementBuilder = ArrayBuilder <BoundStatement> .GetInstance(); } statementBuilder.Add(rewrittenBody); // continue: // increment; statementBuilder.Add(new BoundLabelStatement(syntax, continueLabel)); if (rewrittenIncrement != null) { statementBuilder.Add(rewrittenIncrement); } // end: // GotoIfTrue condition start; statementBuilder.Add(new BoundLabelStatement(syntax, endLabel)); BoundStatement branchBack = null; if (rewrittenCondition != null) { branchBack = new BoundConditionalGoto(rewrittenCondition.Syntax, rewrittenCondition, true, startLabel); } else { branchBack = new BoundGotoStatement(syntax, startLabel); } if (this.generateDebugInfo) { if (conditionSyntax.IsToken) { branchBack = new BoundSequencePointWithSpan(syntax, branchBack, conditionSyntax.Span); } else { //if there is no condition, make this a hidden point so that //it does not count as a part of previous statement branchBack = new BoundSequencePoint((CSharpSyntaxNode)conditionSyntax.AsNode(), branchBack); } } statementBuilder.Add(branchBack); if (!innerLocals.IsDefaultOrEmpty) { var block = new BoundBlock(syntax, innerLocals, statementBuilder.ToImmutableAndFree()); statementBuilder = saveBuilder; statementBuilder.Add(block); } // break: statementBuilder.Add(new BoundLabelStatement(syntax, breakLabel)); var statements = statementBuilder.ToImmutableAndFree(); return(new BoundBlock(syntax, outerLocals, statements, hasErrors)); }
private BoundStatement RewriteWhileStatement( CSharpSyntaxNode syntax, ImmutableArray<LocalSymbol> innerLocals, BoundExpression rewrittenCondition, TextSpan conditionSequencePointSpan, BoundStatement rewrittenBody, GeneratedLabelSymbol breakLabel, GeneratedLabelSymbol continueLabel, bool hasErrors) { if (!innerLocals.IsDefaultOrEmpty) { var walker = new AnyLocalCapturedInALambdaWalker(innerLocals); if (walker.Analyze(rewrittenCondition) || walker.Analyze(rewrittenBody)) { // If any inner local is captured within a lambda, we need to enter scope-block // always from the top, that is where an instance of a display class will be created. // The IL will be less optimal, but this shouldn't be a problem, given presence of lambdas. // while (condition) // body; // // becomes // // continue: // { // GotoIfFalse condition break; // body // goto continue; // } // break: // TODO: We could perform more fine analysis. // If locals declared in condition (the innerLocals) are captured, but not referenced in the body, we could use optimal IL by creating // another block around the condition and use it as a scope for the locals declared in condition. // This optimization can be applied to 'for' as well, while-body === for-body + increment. // Note however that the scope adjusments will likely be observable during debugging, in locals window. BoundStatement ifNotConditionGotoBreak = new BoundConditionalGoto(rewrittenCondition.Syntax, rewrittenCondition, false, breakLabel); if (this.GenerateDebugInfo) { ifNotConditionGotoBreak = new BoundSequencePointWithSpan(syntax, ifNotConditionGotoBreak, conditionSequencePointSpan); } return BoundStatementList.Synthesized(syntax, hasErrors, new BoundLabelStatement(syntax, continueLabel), new BoundBlock(syntax, innerLocals, ImmutableArray.Create( ifNotConditionGotoBreak, rewrittenBody, new BoundGotoStatement(syntax, continueLabel))), new BoundLabelStatement(syntax, breakLabel)); } } var startLabel = new GeneratedLabelSymbol("start"); BoundStatement ifConditionGotoStart = new BoundConditionalGoto(rewrittenCondition.Syntax, rewrittenCondition, true, startLabel); if (this.GenerateDebugInfo) { ifConditionGotoStart = new BoundSequencePointWithSpan(syntax, ifConditionGotoStart, conditionSequencePointSpan); } // while (condition) // body; // // becomes // // goto continue; // start: // { // body // continue: // GotoIfTrue condition start; // } // break: BoundStatement gotoContinue = new BoundGotoStatement(syntax, continueLabel); if (this.GenerateDebugInfo) { // mark the initial jump as hidden. We do it to tell that this is not a part of previous statement. This // jump may be a target of another jump (for example if loops are nested) and that would give the // impression that the previous statement is being re-executed. gotoContinue = new BoundSequencePoint(null, gotoContinue); } if (!innerLocals.IsDefaultOrEmpty) { return BoundStatementList.Synthesized(syntax, hasErrors, gotoContinue, new BoundLabelStatement(syntax, startLabel), new BoundBlock(syntax, innerLocals, ImmutableArray.Create<BoundStatement>( rewrittenBody, new BoundLabelStatement(syntax, continueLabel), ifConditionGotoStart)), new BoundLabelStatement(syntax, breakLabel)); } return BoundStatementList.Synthesized(syntax, hasErrors, gotoContinue, new BoundLabelStatement(syntax, startLabel), rewrittenBody, new BoundLabelStatement(syntax, continueLabel), ifConditionGotoStart, new BoundLabelStatement(syntax, breakLabel)); }
private BoundStatement RewriteWhileStatement( CSharpSyntaxNode syntax, ImmutableArray <LocalSymbol> innerLocals, BoundExpression rewrittenCondition, TextSpan conditionSequencePointSpan, BoundStatement rewrittenBody, GeneratedLabelSymbol breakLabel, GeneratedLabelSymbol continueLabel, bool hasErrors) { if (!innerLocals.IsDefaultOrEmpty) { var walker = new AnyLocalCapturedInALambdaWalker(innerLocals); if (walker.Analyze(rewrittenCondition) || walker.Analyze(rewrittenBody)) { // If any inner local is captured within a lambda, we need to enter scope-block // always from the top, that is where an instance of a display class will be created. // The IL will be less optimal, but this shouldn't be a problem, given presence of lambdas. // while (condition) // body; // // becomes // // continue: // { // GotoIfFalse condition break; // body // goto continue; // } // break: // TODO: We could perform more fine analysis. // If locals declared in condition (the innerLocals) are captured, but not referenced in the body, we could use optimal IL by creating // another block around the condition and use it as a scope for the locals declared in condition. // This optimization can be applied to 'for' as well, while-body === for-body + increment. // Note however that the scope adjusments will likely be observable during debugging, in locals window. BoundStatement ifNotConditionGotoBreak = new BoundConditionalGoto(rewrittenCondition.Syntax, rewrittenCondition, false, breakLabel); if (this.generateDebugInfo) { ifNotConditionGotoBreak = new BoundSequencePointWithSpan(syntax, ifNotConditionGotoBreak, conditionSequencePointSpan); } return(BoundStatementList.Synthesized(syntax, hasErrors, new BoundLabelStatement(syntax, continueLabel), new BoundBlock(syntax, innerLocals, ImmutableArray.Create <BoundStatement>( ifNotConditionGotoBreak, rewrittenBody, new BoundGotoStatement(syntax, continueLabel))), new BoundLabelStatement(syntax, breakLabel))); } } var startLabel = new GeneratedLabelSymbol("start"); BoundStatement ifConditionGotoStart = new BoundConditionalGoto(rewrittenCondition.Syntax, rewrittenCondition, true, startLabel); if (this.generateDebugInfo) { ifConditionGotoStart = new BoundSequencePointWithSpan(syntax, ifConditionGotoStart, conditionSequencePointSpan); } // while (condition) // body; // // becomes // // goto continue; // start: // { // body // continue: // GotoIfTrue condition start; // } // break: BoundStatement gotoContinue = new BoundGotoStatement(syntax, continueLabel); if (this.generateDebugInfo) { // mark the initial jump as hidden. We do it to tell that this is not a part of previous statement. This // jump may be a target of another jump (for example if loops are nested) and that would give the // impression that the previous statement is being re-executed. gotoContinue = new BoundSequencePoint(null, gotoContinue); } if (!innerLocals.IsDefaultOrEmpty) { return(BoundStatementList.Synthesized(syntax, hasErrors, gotoContinue, new BoundLabelStatement(syntax, startLabel), new BoundBlock(syntax, innerLocals, ImmutableArray.Create <BoundStatement>( rewrittenBody, new BoundLabelStatement(syntax, continueLabel), ifConditionGotoStart)), new BoundLabelStatement(syntax, breakLabel))); } return(BoundStatementList.Synthesized(syntax, hasErrors, gotoContinue, new BoundLabelStatement(syntax, startLabel), rewrittenBody, new BoundLabelStatement(syntax, continueLabel), ifConditionGotoStart, new BoundLabelStatement(syntax, breakLabel))); }