public void ChangeTeam(AntTeams team) { myTeam = team; if (team == AntTeams.kTeamBrown) { this._Texture = _BrownTex; } else if (team == AntTeams.kTeamGreen) { this._Texture = _GreenTex; } else if (team == AntTeams.kTeamNone) { this._Texture = _NoneTex; } currentHP = 10; frameHeight = 64; frameWidth = 64; }
public void ActivateTeam(AntTeams team, Vector2 pos) { ChangeTeam(team); Activate(pos); }