//These are the choices void SetupSolutionObject(AnswerObject solution, Vector3 startPos) { solution.SetMovable(true); solution.SetTextMesh(); solution.isAnswer = true; solution.problemGenerator = this; solution.startPos = startPos; solution.transform.SetParent(stuffHolder); }
void SetVisual(AnswerObject solution) { if (showImage) { solution.SetSprite(); } else { solution.SetTextMesh(); } }