public IHttpActionResult AnnouncementList(int from, int to) { var announcements = announcement_repository.GetAnnouncementList(from, to); return(Ok(new CollectionResponse() { TotalCount = announcement_repository.GetAnnouncementCount(), Collection = AnnouncementListItem.MapTo(announcements) })); }
private void ResolveJson(string json) { var arr = (ArrayList)JsonResolve.JsonDecode(json); for (int i = 0; i < arr.Count; i++) { var item = (Hashtable)arr[i]; var ac = new AnnouncementWindowPre.AnnouncementContent(); //object o = item["id"]; ac.id = item["id"].ToString(); ac.priority = item["priority"].ToString(); ac.type = item["type"].ToString(); ac.title = item["title"].ToString(); ac.content = item["content"].ToString(); AnnouncementListItem go = GameObject.Instantiate <AnnouncementListItem>(window.AnnouncementObj.prefab); go.gameObject.SetActive(true); go.transform.SetParent(window.AnnouncementObj.listContaniner); go.transform.localScale = Vector3.one; go.UpdateContent(ac); itemList.Add(go); var btn = go.GetComponent <Button>(); if (btn != null) { btn.onClick.AddListener(() => { window.AnnouncementObj.SetContent(ac); go.HighLight(true); itemList.ForEach(f => { if (f != go) { f.HighLight(false); } }); if (passedNotice.Contains(ac.id) == false) { passedNotice.Add(ac.id); } go.UpdateNewState(!passedNotice.Contains(ac.id)); }); } go.UpdateNewState(!passedNotice.Contains(ac.id)); } if (itemList.Count > 0) { itemList[0].GetComponent <Button>().onClick.Invoke(); } }
public IHttpActionResult AnnouncementList() { var announcements = announcement_repository.GetAnnouncementList(); return(Ok(AnnouncementListItem.MapTo(announcements))); }