コード例 #1
0
ファイル: AnnieLoader.cs プロジェクト: waldow90/PortAIO
        public override void Load()
        {
            var superParent = new SuperParent(DisplayName);

            superParent.Initialize();

            var qSpell = new QSpell();
            var wSpell = new WSpell();
            var eSpell = new ESpell();
            var rSpell = new RSpell();

            var spellParent = new SpellParent();

            spellParent.Add(new List <Base>
            {
                qSpell,
                wSpell,
                eSpell,
                rSpell
            });
            spellParent.Load();

            var orbwalkerModule = new OrbwalkerModule();

            orbwalkerModule.Load();

            var comboParent     = new OrbwalkingParent("Combo", orbwalkerModule.OrbwalkerInstance, Orbwalking.OrbwalkingMode.Combo);
            var harassParent    = new OrbwalkingParent("Harass", orbwalkerModule.OrbwalkerInstance, Orbwalking.OrbwalkingMode.Mixed);
            var laneParent      = new OrbwalkingParent("Lane", orbwalkerModule.OrbwalkerInstance, Orbwalking.OrbwalkingMode.LaneClear);
            var jungleParent    = new OrbwalkingParent("Jungle", orbwalkerModule.OrbwalkerInstance, Orbwalking.OrbwalkingMode.LaneClear);
            var lasthitParent   = new OrbwalkingParent("Lasthit", orbwalkerModule.OrbwalkerInstance, Orbwalking.OrbwalkingMode.LastHit);
            var killstealParnet = new Parent("Killsteal");
            var passiveParent   = new Parent("Passive");
            var drawingParent   = new Parent("Drawings");
            var utilityParent   = new Parent("Reformed Utility");

            utilityParent.Add(new AnnieSkinchanger());

            var annieDmg = new AnnieDamage(qSpell, wSpell, eSpell, rSpell);

            var tibbersAI = new TibbersAI.TibbersAI(orbwalkerModule.OrbwalkerInstance);

            tibbersAI.Load();
            tibbersAI.Switch.InternalEnable(null);

            var mustNotBeWindingUpGuardian = new PlayerMustNotBeWindingUp();
            var qReadyGuardian             = new SpellMustBeReady(SpellSlot.Q);
            var wReadyGuardian             = new SpellMustBeReady(SpellSlot.W);
            var eReadyGuardian             = new SpellMustBeReady(SpellSlot.E);
            var rReadyGuardian             = new SpellMustBeReady(SpellSlot.R);

            comboParent.Add(new List <Base>()
            {
                new QCombo(qSpell, orbwalkerModule.OrbwalkerInstance).Guardian(qReadyGuardian),
                new WCombo(wSpell).Guardian(wReadyGuardian),
                new ECombo(eSpell).Guardian(eReadyGuardian),
                new RCombo(rSpell, annieDmg).Guardian(rReadyGuardian)
            });
            harassParent.Add(new List <Base>()
            {
                new QHarass(qSpell).Guardian(qReadyGuardian),
                new WHarass(wSpell).Guardian(wReadyGuardian),
                new EHarass(eSpell).Guardian(eReadyGuardian),
            });
            laneParent.Add(new List <Base>()
            {
                new QLane(qSpell).Guardian(mustNotBeWindingUpGuardian).Guardian(qReadyGuardian),
                new WLane(wSpell).Guardian(mustNotBeWindingUpGuardian).Guardian(wReadyGuardian),
            });

            jungleParent.Add(new List <Base>()
            {
                new QJungle(qSpell).Guardian(mustNotBeWindingUpGuardian).Guardian(qReadyGuardian),
                new WJungle(wSpell).Guardian(mustNotBeWindingUpGuardian).Guardian(wReadyGuardian),
                new EJungle(eSpell).Guardian(mustNotBeWindingUpGuardian).Guardian(eReadyGuardian),
            });
            lasthitParent.Add(new List <Base>()
            {
                new QLasthit(qSpell)
            });

            killstealParnet.Add(new List <Base>
            {
                new QKillsteal(qSpell).Guardian(mustNotBeWindingUpGuardian).Guardian(qReadyGuardian),
                new WKillsteal(wSpell).Guardian(wReadyGuardian),
                new RKillsteal(rSpell).Guardian(rReadyGuardian)
            });

            passiveParent.Add(new PassiveStack(eSpell, wSpell));

            drawingParent.Add(new List <Base>
            {
                new AnnieDamageDraw(annieDmg),
                new PassiveDraw(),
                new QDraw(qSpell),
                new WDraw(wSpell),
                new RDraw(rSpell)
            });

            superParent.Add(new List <Base>
            {
                utilityParent,
                orbwalkerModule,
                comboParent,
                harassParent,
                laneParent,
                jungleParent,
                lasthitParent,
                killstealParnet,
                drawingParent,
            });

            superParent.Load();

            utilityParent.Menu.Style = FontStyle.Bold;
            utilityParent.Menu.Color = Color.Cyan;

            superParent.Menu.Style = FontStyle.Bold;
            superParent.Menu.Color = Color.Cyan;

            Chat.Print("<b><font color=\"#FFFFFF\">[</font></b><b><font color=\"#00e5e5\">Reformed AIO</font></b><b><font color=\"#FFFFFF\">]</font></b><b><font color=\"#FFFFFF\"> - Annie!</font></b>");
        }
コード例 #2
0
ファイル: AnnieDamageDraw.cs プロジェクト: Hahahamemes/Ports
 public AnnieDamageDraw(AnnieDamage damage)
 {
     this.Damage = damage;
 }
コード例 #3
0
ファイル: RCombo.cs プロジェクト: Hahahamemes/Ports
 public RCombo(RSpell spell, AnnieDamage dmg)
 {
     this.spell = spell;
     this.dmg   = dmg;
 }