コード例 #1
0
 void OnEnable()
 {
     animatorEvents          = target as AnimatorEvents;
     animatorEvents.animator = animatorEvents.gameObject.GetComponent <Animator>();
     if (animatorEvents.CheckRedudancy())
     {
         return;
     }
 }
コード例 #2
0
 void OnEnable()
 {
     animatorEvents = target as AnimatorEvents;
     animatorEvents.animator = animatorEvents.gameObject.GetComponent<Animator>();
     if (animatorEvents.CheckRedudancy())
         return;
 }