コード例 #1
0
    public void ExitRecordMode(GameObject gObject, AnimationShowOrHide showOrHide)
    {
        rectTransform = gObject.GetComponent <RectTransform>();
        graphic       = gObject.GetComponent <Graphic>();

        ReturnValuesAfterRecord(gObject, showOrHide);
    }
コード例 #2
0
    public void Record(GameObject gObject, AnimationShowOrHide showOrHide)
    {
        rectTransform = gObject.GetComponent <RectTransform>();
        graphic       = gObject.GetComponent <Graphic>();

        RecordValues(showOrHide, false);
    }
コード例 #3
0
    private void ReturnValuesAfterRecord(GameObject gObject, AnimationShowOrHide showOrHide)
    {
        ComponentsToAnimate componentsToAnimate = (showOrHide == AnimationShowOrHide.Show) ? componentsToAnimate_SHOW : componentsToAnimate_HIDE;

        switch (componentsToAnimate)
        {
        case (ComponentsToAnimate.Transform):
            rectTransform.anchoredPosition = transformRecord_beforeRecrod.Position;
            rectTransform.localScale       = transformRecord_beforeRecrod.Scale;
            rectTransform.pivot            = transformRecord_beforeRecrod.Pivot;
            rectTransform.anchorMin        = transformRecord_beforeRecrod.AnchorMin;
            rectTransform.anchorMax        = transformRecord_beforeRecrod.AnchorMax;
            rectTransform.rotation         = Quaternion.Euler(transformRecord_beforeRecrod.RotationEuler);

            break;

        case (ComponentsToAnimate.Graphic):
            graphic.color = graphicRecord_beforeRecrod.Color;

            if (graphic is Image)
            {
                gObject.GetComponent <Image>().sprite = graphicRecord_beforeRecrod.Sprite;
            }
            else if (graphic is Text)
            {
                gObject.GetComponent <Text>().text = graphicRecord_beforeRecrod.Text;
            }

            break;

        case (ComponentsToAnimate.Both):
            rectTransform.anchoredPosition = transformAndGraphicRecord_beforeRecrod.Position;
            rectTransform.localScale       = transformAndGraphicRecord_beforeRecrod.Scale;
            rectTransform.pivot            = transformAndGraphicRecord_beforeRecrod.Pivot;
            rectTransform.anchorMin        = transformAndGraphicRecord_beforeRecrod.AnchorMin;
            rectTransform.anchorMax        = transformAndGraphicRecord_beforeRecrod.AnchorMax;
            rectTransform.rotation         = Quaternion.Euler(transformAndGraphicRecord_beforeRecrod.RotationEuler);

            graphic.color = transformAndGraphicRecord_beforeRecrod.Color;
            if (graphic is Image)
            {
                gObject.GetComponent <Image>().sprite = transformAndGraphicRecord_beforeRecrod.Sprite;
            }
            else if (graphic is Text)
            {
                gObject.GetComponent <Text>().text = transformAndGraphicRecord_beforeRecrod.Text;
            }

            break;
        }

        transformRecord_beforeRecrod           = null;
        graphicRecord_beforeRecrod             = null;
        transformAndGraphicRecord_beforeRecrod = null;
    }
コード例 #4
0
    public void EnterRecordMode(GameObject gObject, AnimationShowOrHide showOrHide)
    {
        rectTransform = gObject.GetComponent <RectTransform>();
        graphic       = gObject.GetComponent <Graphic>();

        transformRecord_beforeRecrod           = null;
        graphicRecord_beforeRecrod             = null;
        transformAndGraphicRecord_beforeRecrod = null;

        RecordValues(showOrHide, true);
    }
コード例 #5
0
    private void RecordValues(AnimationShowOrHide showOrHide, bool recordModeActive)
    {
        ComponentsToAnimate componentsToAnimate = (showOrHide == AnimationShowOrHide.Show) ? componentsToAnimate_SHOW : componentsToAnimate_HIDE;

        switch (componentsToAnimate)
        {
        case (ComponentsToAnimate.Transform):
            TransformAnimationRecord transformRecord = new TransformAnimationRecord()
            {
                Duration = currentRecordDuration,
                Delay    = currentRecordDelay,

                //Position = rectTransform.position,
                Position      = rectTransform.anchoredPosition,
                Scale         = rectTransform.localScale,
                RotationEuler = rectTransform.eulerAngles,
                Pivot         = rectTransform.pivot,
                AnchorMin     = rectTransform.anchorMin,
                AnchorMax     = rectTransform.anchorMax,
            };

            if (recordModeActive)
            {
                transformRecord_beforeRecrod = transformRecord;
                return;
            }

            if (showOrHide == AnimationShowOrHide.Show)
            {
                TransformAnimationRecords_SHOW.Add(transformRecord);
            }
            else
            {
                TransformAnimationRecords_HIDE.Add(transformRecord);
            }

            break;

        case (ComponentsToAnimate.Graphic):
            if (graphic is Image)
            {
                img         = graphic as Image;
                graphicType = GraphicType.Image;
            }
            else if (graphic is Text)
            {
                txt         = graphic as Text;
                graphicType = GraphicType.Text;
            }

            GraphicAnimationRecord graphicRecord = new GraphicAnimationRecord()
            {
                Duration = currentRecordDuration,
                Delay    = currentRecordDelay,

                Color  = graphic.color,
                Sprite = (graphicType == GraphicType.Image) ? img.sprite : null,
                Text   = (graphicType == GraphicType.Text) ? txt.text : ""
            };

            if (recordModeActive)
            {
                graphicRecord_beforeRecrod = graphicRecord;
                return;
            }

            if (showOrHide == AnimationShowOrHide.Show)
            {
                GraphicAnimationRecords_SHOW.Add(graphicRecord);
            }
            else
            {
                GraphicAnimationRecords_HIDE.Add(graphicRecord);
            }
            break;

        case (ComponentsToAnimate.Both):
            if (graphic is Image)
            {
                img         = graphic as Image;
                graphicType = GraphicType.Image;
            }
            else if (graphic is Text)
            {
                txt         = graphic as Text;
                graphicType = GraphicType.Text;
            }

            TransformAndGraphicAnimationRecord transformAndGrapihcRecord = new TransformAndGraphicAnimationRecord()
            {
                Duration = currentRecordDuration,
                Delay    = currentRecordDelay,

                //Position = rectTransform.position,
                Position      = rectTransform.anchoredPosition,
                Scale         = rectTransform.localScale,
                RotationEuler = rectTransform.eulerAngles,
                Pivot         = rectTransform.pivot,
                AnchorMin     = rectTransform.anchorMin,
                AnchorMax     = rectTransform.anchorMax,

                Color  = graphic.color,
                Sprite = (graphicType == GraphicType.Image) ? img.sprite : null,
                Text   = (graphicType == GraphicType.Text) ? txt.text : ""
            };

            if (recordModeActive)
            {
                transformAndGraphicRecord_beforeRecrod = transformAndGrapihcRecord;
                return;
            }

            if (showOrHide == AnimationShowOrHide.Show)
            {
                TransformAndGraphicAnimationRecords_SHOW.Add(transformAndGrapihcRecord);
            }
            else
            {
                TransformAndGraphicAnimationRecords_HIDE.Add(transformAndGrapihcRecord);
            }

            break;
        }
    }