public void FloatUp(Skill.Actions interaction, string msg, Color color, string desc) { AnimationInteractionController.InteractionAnimation(interaction, this, msg, color, desc); }
//public void FloatUp(string msg, Color color, float wait){ // StartCoroutine(FloatUpAnim(msg, color, wait)); //} public void FloatUp(Skill.Actions interaction, string msg, Color color, string desc, bool shakeChar, bool deathConsideration = false) { AnimationInteractionController.InteractionAnimation(interaction, this, msg, color, desc, shakeChar, deathConsideration); }