private IEnumerator _loginFormUpCoroutine() { yield return(new WaitForSeconds(0.5f)); AnimationAssistant.Hide(gameObject.GetComponent <CanvasGroup>()); if (PlayerPrefs.GetInt("auntificated") != 1) { AnimationAssistant.MoveLocalY(_loginForm, 0); } else { AnimationAssistant.MoveY(_loginPanel, InfoStorage.ClosedPanelPosY); } }