コード例 #1
0
        public unsafe void Initialise(DeckPresetPanel parent, Sprite sprite, ToggleGroup group, Action <DeckSlot> OnEdit)
        {
            //IL_0084: Unknown result type (might be due to invalid IL or missing references)
            //IL_008e: Expected O, but got Unknown
            //IL_00a1: Unknown result type (might be due to invalid IL or missing references)
            //IL_00a6: Unknown result type (might be due to invalid IL or missing references)
            //IL_00ad: Unknown result type (might be due to invalid IL or missing references)
            //IL_00b2: Unknown result type (might be due to invalid IL or missing references)
            m_bgDefaultVisual.SetActive(false);
            m_editButton.get_gameObject().SetActive(false);
            m_slectedOutline.set_enabled(false);
            m_deckIcon.set_sprite(sprite);
            m_toggle = this.GetComponent <AnimatedToggleButton>();
            m_toggle.onValueChanged.AddListener(new UnityAction <bool>((object)this, (IntPtr)(void *) /*OpCode not supported: LdFtn*/));
            _003C_003Ec__DisplayClass18_0 _003C_003Ec__DisplayClass18_;

            m_editButton.get_onClick().AddListener(new UnityAction((object)_003C_003Ec__DisplayClass18_, (IntPtr)(void *) /*OpCode not supported: LdFtn*/));
            m_rectTransform        = this.GetComponent <RectTransform>();
            m_defaultSizeDelta     = m_rectTransform.get_sizeDelta();
            m_selectedSizeDelta    = m_defaultSizeDelta;
            m_selectedSizeDelta.x *= 1.11f;
        }
コード例 #2
0
 public unsafe void Initialise(PlayerLayerNavRoot root)
 {
     m_root   = root;
     m_toggle = this.GetComponent <AnimatedToggleButton>();
     m_toggle.onValueChanged.AddListener(new UnityAction <bool>((object)this, (IntPtr)(void *) /*OpCode not supported: LdFtn*/));
 }
コード例 #3
0
 public unsafe void Initialise(Action <bool> onFilterChange)
 {
     m_onFilterChange = onFilterChange;
     m_toggle         = this.GetComponent <AnimatedToggleButton>();
     m_toggle.onValueChanged.AddListener(new UnityAction <bool>((object)this, (IntPtr)(void *) /*OpCode not supported: LdFtn*/));
 }