public override void FixedUpdate(float dt) { character.Update(); if (Input.KeyPressed(Keys.Left)) { character.FlipHorizontal(true); } if (Input.KeyPressed(Keys.Right)) { character.FlipHorizontal(false); } if (Input.KeyDown(Keys.Left)) { character.Move(-5f, 0f); } if (Input.KeyDown(Keys.Right)) { character.Move(5f, 0f); } if (Input.KeyDown(Keys.Up)) { character.Move(0f, -5f); } if (Input.KeyDown(Keys.Down)) { character.Move(0f, 5f); } }
public override void Update(float dt) { if (Input.KeyPressed(Keys.F11)) { Engine.ToggleFullscreen(); } if (Input.KeyPressed(Keys.Left)) { character.FlipHorizontal(true); } if (Input.KeyPressed(Keys.Right)) { character.FlipHorizontal(false); } if (Input.KeyDown(Keys.Left)) { character.Move(-300f * dt, 0f); } if (Input.KeyDown(Keys.Right)) { character.Move(300f * dt, 0f); } if (Input.KeyDown(Keys.Up)) { character.Move(0f, -300f * dt); } if (Input.KeyDown(Keys.Down)) { character.Move(0f, 300f * dt); } }