コード例 #1
0
 void Start()
 {
     animateShader = GetComponent <AnimateShaderProperty>();
     target        = GameObject.FindGameObjectWithTag("Dome").transform;
     followOrbit   = GetComponent <FollowOrbit>();
     followOrbit.SetSpeed(orbitSpeed);
     rb = GetComponent <Rigidbody>();
     StartMovingCloser();
 }
コード例 #2
0
 void Start()
 {
     rotateRandomly = GetComponent <RotateRandomly>();
     pulse          = GetComponent <AnimateShaderProperty>();
     findEnemyTimer = findEnemyInterval;
     rotateTimer    = rotateDuration;
     shootTimer     = shootInterval;
     dome           = GameObject.FindGameObjectWithTag("Dome").transform;
 }
コード例 #3
0
 void Start()
 {
     animateShader = GetComponent <AnimateShaderProperty>();
 }