public OneAnimData(string _name, int _oldValue, int _newValue) { name = _name; type = AnimDataType.Int; oldValue.intValue = _oldValue; newValue.intValue = _newValue; }
public OneAnimData(string _name, bool _oldValue, bool _newValue) { name = _name; type = AnimDataType.Bool; oldValue.boolValue = _oldValue; newValue.boolValue = _newValue; }
public OneAnimData(string _name, float _oldValue, float _newValue) { name = _name; type = AnimDataType.Float; oldValue.floatValue = _oldValue; newValue.floatValue = _newValue; }