public virtual void KeySet(int pKeyIndex, FbxTime pTime, float pValue, AnimCurveDef.EInterpolationType pInterpolation = AnimCurveDef.EInterpolationType.eInterpolationCubic, AnimCurveDef.ETangentMode pTangentMode = AnimCurveDef.ETangentMode.eTangentAuto, float pData0 = 0.0f, float pData1 = 0.0f, AnimCurveDef.EWeightedMode pTangentWeightMode = AnimCurveDef.EWeightedMode.eWeightedNone, float pWeight0 = AnimCurveDef.sDEFAULT_WEIGHT, float pWeight1 = AnimCurveDef.sDEFAULT_WEIGHT, float pVelocity0 = AnimCurveDef.sDEFAULT_VELOCITY, float pVelocity1 = AnimCurveDef.sDEFAULT_VELOCITY) { throw new NotImplementedException(); }
public virtual void KeySetInterpolation(int pKeyIndex, AnimCurveDef.EInterpolationType pInterpolation) { throw new NotImplementedException(); }
public void SetInterpolation(AnimCurveDef.EInterpolationType pInterpolation) { Interpolation = pInterpolation; }