public AstronomicalPoint(AngularUnit HorizontalAngle, AngularUnit verticalAngle) { //Check if verticalAngle is not between -90 and 90 this.m_HorizontalAngle = HorizontalAngle.ChangeTo <TAngular>(); this.m_VerticalAngle = verticalAngle.ChangeTo <TAngular>(); }
public SphericalPoint(LinearUnit radius, AngularUnit HorizontalAngle, AngularUnit verticalAngle) { this.m_Radius = radius.ChangeTo <TLinear>(); this.m_HorizontalAngle = HorizontalAngle.ChangeTo <TAngular>(); this.m_VerticalAngle = verticalAngle.ChangeTo <TAngular>(); }
public IPolar Rotate(AngularUnit value, RotateDirection direction) { double tempValue = (int)direction * (int)Handedness * value.ChangeTo <TAngular>().Value; LinearCollection <TLinear> newRadius = (LinearCollection <TLinear>) this.Radius.Clone(); AngularCollection <TAngular> newAngle = (AngularCollection <TAngular>) this.Angle.AddAllValuesWith(tempValue); return(new Polar <TLinear, TAngular>(newRadius, newAngle, this.Handedness)); }
public EllipsoidalPoint(IEllipsoid ellipsoid, AngularUnit horizontalAngle, AngularUnit verticalAngle) { if (verticalAngle.Range != AngleRange.MinusPiTOPi) { verticalAngle.Range = AngleRange.MinusPiTOPi; } this.m_Datum = ellipsoid.ChangeTo <TLinear, TAngular>(); this.m_VerticalAngle = verticalAngle.ChangeTo <TAngular>(); this.m_HorizontalAngle = horizontalAngle.ChangeTo <TAngular>(); }
public GeodeticPoint(IEllipsoid ellipsoid, LinearUnit height, AngularUnit longitude, AngularUnit latitude) { if (latitude.Range != AngleRange.MinusPiTOPi) { latitude.Range = AngleRange.MinusPiTOPi; } this.m_Datum = ellipsoid.ChangeTo <TLinear, TAngular>(); this.m_Height = height.ChangeTo <TLinear>(); this.m_Latitude = latitude.ChangeTo <TAngular>(); this.m_Longitude = longitude.ChangeTo <TAngular>(); }
public PolarPoint(LinearUnit radius, AngularUnit angle) { this.m_Radius = (TLinear)radius.ChangeTo <TLinear>(); this.m_Angle = (TAngular)angle.ChangeTo <TAngular>(); }