コード例 #1
0
ファイル: QuadBike.cs プロジェクト: Chongcharen/MotoXGP
        public void TryToSetAngularAbsorbersFromEditorWindow(Transform[] angularAbsorbers, Spring[] angularAbsorbersSprings, AngularAbsorber.Parameters[] angularAbsorberParameters)
        {
            int i = 0;

            if (angularAbsorbers != null)
            {
                this.angularAbsorbersParameters = new List <AngularAbsorber.Parameters>(0);
                this.angularAbsorbers           = new List <AngularAbsorber>(0);
                foreach (var item in angularAbsorbers)
                {
                    AngularAbsorber aAbsorber = item.gameObject.GetComponent <AngularAbsorber>();
                    if (!aAbsorber)
                    {
                        aAbsorber = item.gameObject.AddComponent <AngularAbsorber>();
                    }
                    if (angularAbsorbersSprings != null && i < angularAbsorbersSprings.Length)
                    {
                        Spring spring = angularAbsorbersSprings[i];
                        if (spring)
                        {
                            aAbsorber.springDetail.TryToSetFromEditorWindow(spring.springDownDetail, spring.springUpDetail, spring.downPivot, spring.upPivot, spring.spring);
                        }
                    }

                    this.angularAbsorbers.Add(aAbsorber);
                    this.angularAbsorbersParameters.Add(angularAbsorberParameters[i]);
                    i++;
                }
            }
        }
コード例 #2
0
ファイル: QuadBike.cs プロジェクト: Chongcharen/MotoXGP
 void SetAngularAbsorbers()
 {
     angularAbsorbersParameters = new List <AngularAbsorber.Parameters>(0);
     angularAbsorbers           = new List <AngularAbsorber>(0);
     foreach (var item in transform.GetComponentsInChildren <Transform>())
     {
         if (!item.name.Contains("Joint") && item.name.Contains("AngularAbsorber"))
         {
             AngularAbsorber aAbsorber = item.gameObject.GetComponent <AngularAbsorber>();
             if (!aAbsorber)
             {
                 aAbsorber = item.gameObject.AddComponent <AngularAbsorber>();
             }
             angularAbsorbers.Add(aAbsorber);
             angularAbsorbersParameters.Add(aAbsorber.parameters);
         }
     }
 }