void Start() { if (trackedHead == null) { trackedHead = transform; } if (trackerTarget == null) { trackerTarget = gameObject; } baselineX = Angle(trackedHead.localEulerAngles.x); baselineY = Angle(trackedHead.localEulerAngles.y); baselineZ = Angle(trackedHead.localEulerAngles.z); doSomethingTime = Time.time; GameObject temp = null; if (GameObject.Find("GodOB") != null) { temp = GameObject.Find("GodOB"); } else { temp = GameObject.Find("GOD"); } andyCam = temp.GetComponent <AndyCamImpl>(); }
void Start() { andyCam = GameObject.Find("GodOB").GetComponent <AndyCamImpl>(); menuDebug = GameObject.Find("GodOB").GetComponent <MenuDebug>(); WaitStart(); }
void Start() { andyCam = GameObject.Find("GOD").GetComponent <AndyCamImpl>(); mainGui = GameObject.Find("GOD").GetComponent <MainGui>(); chipstacks = GameObject.Find("GOD").GetComponent <ChipStacks>(); computerAnimator = GameObject.Find("RoboDealer").GetComponent <Animator>(); ClearHands(); SetupHand(); playerBet(defaultBet); }