// Use this for initialization void Start() { //init android plugin androidUltimatePluginController = AndroidUltimatePluginController.GetInstance(); //when set to 1 shows debug toast messages ,if set to 0 will not show any debug toast message on android androidUltimatePluginController.SetDebug(0); }
// Use this for initialization void Start() { demoController = GameObject.FindObjectOfType <DemoController>(); androidUltimatePluginController = AndroidUltimatePluginController.GetInstance(); androidUltimatePluginController.SetDebug(0); }
void Start() { androidUltimatePluginController = AndroidUltimatePluginController.GetInstance(); }
void Start() { androidUltimatePluginController = AndroidUltimatePluginController.GetInstance(); bool focusModeSet = CameraDevice.Instance.SetFocusMode(CameraDevice.FocusMode.FOCUS_MODE_CONTINUOUSAUTO); bool flashLightSet = CameraDevice.Instance.SetFlashTorchMode(false); }
void Start() { androidUltimatePluginController = AndroidUltimatePluginController.GetInstance(); this.animator = GetComponent <Animator>(); }