private IEnumerator ShutdownSequence() { // To make sure we're separating ourselves from the previous interact event. yield return(0.1f); Genie.I.LogEnd(); // To make sure we've had time to at least send the event out. yield return(0.2f); Genie.I.SyncEvents(); float waitTimeRemaining = 10f; while (Genie.I.IsSyncing && waitTimeRemaining > 0) { yield return(null); waitTimeRemaining -= Time.deltaTime; } Genie.I.AttemptOpenGenie(); Genie.I.ForceShutdown(); #if UNITY_EDITOR UnityEditor.EditorApplication.isPlaying = false; #endif Application.Quit(); #if UNITY_ANDROID AndroidHelper.KillActivity(); #endif }
private void OnGenieNotLaunch() { #if UNITY_ANDROID var dialog = new AndroidDialog.AlertDialogBuilder(); dialog.SetMessage("Please launch the game from Genie."); dialog.SetPositiveButton("Okay", (int a) => { AndroidHelper.KillActivity(); }); dialog.ShowAndDispose(); #endif }
private void OnApplicationPause(bool pause) { if (m_AutoDieDelay > 0) { Application.Quit(); #if UNITY_ANDROID AndroidHelper.KillActivity(); #endif } }
private void OnGenieNotInstalled() { #if UNITY_ANDROID var dialog = new AndroidDialog.AlertDialogBuilder(); dialog.SetMessage("Genie Services is not installed.\nPlease make sure it is installed before launching this game."); dialog.SetPositiveButton("Okay.", (int a) => { AndroidHelper.KillActivity(); }); dialog.SetTitle("Unable to start."); dialog.ShowAndDispose(); #else CrashScreen.Create("Genie Services is not installed.\n\nPlease make sure Genie Services is installed on your device\nbefore launching this game.", true); #endif }
private void OnApplicationPause(bool paused) { if (paused && m_Killed) { AndroidHelper.KillActivity(); return; } if (!paused && Exists && IsInitialized) { CheckProfileChanged(); } }
static public bool CheckInstalled() { #if UNITY_ANDROID if (AndroidHelper.IsInstalled("org.enlearn.enlearnService")) { return(true); } var dialog = new AndroidDialog.AlertDialogBuilder(); dialog.SetMessage("Enlearn Service is not installed.\nPlease make sure it is installed before launching this game."); dialog.SetPositiveButton("Okay.", (int a) => { AndroidHelper.KillActivity(); }); dialog.SetTitle("Unable to start."); dialog.ShowAndDispose(); return(false); #else return(true); #endif }
public override void Process(GenieResponseWrapper inWrapper) { if (inWrapper.getStatus() == "successful") { string uid = inWrapper.getStringResult("uid"); if (uid != Genie.I.UserID) { Logger.Log("User changed partway through - restarting the application."); Genie.I.LogEnd(); Genie.instance.GetUserResult(true, inWrapper); AndroidHelper.RestartActivity(); } } else { AndroidToast.Show("Please sign back into Genie."); AndroidHelper.KillActivity(); } }
private void Update() { if (!m_MouseDown) { m_ScrollOffset *= 0.25f; if (UnityEngine.Input.GetMouseButton(0)) { m_MouseDown = true; m_MouseY = Input.mousePosition.y; m_Dragging = false; m_ScrollOffset = 0.0f; } } else { if (!Input.GetMouseButton(0)) { if (m_Dragging) { m_Dragging = false; } else { m_MessageIndex = (m_MessageIndex + 1) % s_Messages.Count; } m_MouseDown = false; } else { float mouseY = Input.mousePosition.y; float mouseDelta = mouseY - m_MouseY; if (!m_Dragging && Math.Abs(mouseDelta) >= Screen.height * DRAG_PERCENTAGE_THRESHOLD) { m_Dragging = true; } if (m_Dragging) { m_ScrollOffset = -mouseDelta; } } } if (UnityEngine.Input.GetKeyUp(KeyCode.Escape)) { Application.Quit(); #if UNITY_ANDROID AndroidHelper.KillActivity(); #endif } if (m_AutoDieDelay > 0) { m_AutoDieDelay -= Time.deltaTime; if (m_AutoDieDelay <= 0.0f) { Application.Quit(); #if UNITY_ANDROID AndroidHelper.KillActivity(); #endif } } }