void Start() { if (Application.platform == RuntimePlatform.Android) { AndroidAPI.Init(); } //UnityEngine.VR.VRSettings.renderScale = 1f; QualitySettings.masterTextureLimit = 0; path = Application.persistentDataPath + "/"; //获取各组件 m_Page = GameObject.FindWithTag("Page").GetComponent <Text>(); m_WarningText = GameObject.FindWithTag("WarningText").GetComponent <Text>(); m_BackgroundImage = GameObject.FindWithTag("WarningTextBg").GetComponent <Image>(); m_TextTransform = GameObject.FindWithTag("WarningTextTransform").GetComponent <Transform>(); //三个页面组件 GameObject p1 = GameObject.Find("Page1"); GameObject p2 = GameObject.Find("Page2"); GameObject p3 = GameObject.Find("Page3"); pageGameObj.Clear(); pageGameObj.Add(p1); pageGameObj.Add(p2); pageGameObj.Add(p3); //初始化分类 initType(); //加载分类的内容 init(); }
// Use this for initialization void Start() { if (Application.platform == RuntimePlatform.Android) { AndroidAPI.Init(); } }