コード例 #1
0
        protected override void Draw(Canvas canvas, Rect bounds)
        {
            int saveCount = canvas.Save();

            RectF arcBounds = mCurrentBounds;

            arcBounds.Set(bounds);
            //draw bottle
            mPaint.SetStyle(Paint.Style.Stroke);
            mPaint.Color = new Color(mBottleColor);
            canvas.DrawPath(CreateBottlePath(mBottleBounds), mPaint);

            //draw water
            mPaint.SetStyle(Paint.Style.FillAndStroke);
            mPaint.Color = new Color(mWaterColor);
            canvas.DrawPath(CreateWaterPath(mWaterBounds, mProgress), mPaint);

            //draw water drop
            mPaint.SetStyle(Paint.Style.Fill);
            mPaint.Color = new Color(mWaterColor);
            foreach (WaterDropHolder waterDropHolder in mWaterDropHolders)
            {
                if (waterDropHolder.mNeedDraw)
                {
                    canvas.DrawCircle(waterDropHolder.mInitX, waterDropHolder.mCurrentY, waterDropHolder.mRadius, mPaint);
                }
            }

            //draw loading text
            mPaint.Color = new Color(mBottleColor);
            canvas.DrawText(LOADING_TEXT, mBottleBounds.CenterX() - mLoadingBounds.Width() / 2.0f, mBottleBounds.Bottom + mBottleBounds.Height() * 0.2f, mPaint);
            canvas.RestoreToCount(saveCount);
        }
コード例 #2
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        protected override void Draw(Canvas canvas, Rect bounds)
        {
            int   SaveCount = canvas.Save();
            RectF arcBounds = mCurrentBounds;

            arcBounds.Set(bounds);

            mPaint.Color = new Color(mBottomColor);
            canvas.DrawPath(mCurrentBottomWaitPath, mPaint);

            mPaint.Color = new Color(mMiddleColor);
            canvas.DrawPath(mCurrentMiddleWaitPath, mPaint);

            mPaint.Color = new Color(mTopColor);
            canvas.DrawPath(mCurrentTopWaitPath, mPaint);

            canvas.RestoreToCount(SaveCount);
        }
コード例 #3
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        protected override void Draw(Canvas canvas, Rect bounds)
        {
            int saveCount = canvas.Save();

            RectF arcBounds = mTempBounds;

            arcBounds.Set(bounds);

            mPaint.Alpha = MAX_ALPHA;
            mPaint.SetStyle(Paint.Style.Stroke);
            mPaint.Color = new Color(mCurrentColor);

            if (mSunCoordinateY < mInitSun_MoonCoordinateY)
            {
                canvas.DrawCircle(arcBounds.CenterX(), mSunCoordinateY, mSun_MoonRadius, mPaint);
            }

            if (mMoonCoordinateY < mInitSun_MoonCoordinateY)
            {
                int moonSaveCount = canvas.Save();
                canvas.Rotate(mMoonRotation, arcBounds.CenterX(), mMoonCoordinateY);
                canvas.DrawPath(CreateMoonPath(arcBounds.CenterX(), mMoonCoordinateY), mPaint);
                canvas.RestoreToCount(moonSaveCount);
            }

            for (int i = 0; i < mSunRayCount; i++)
            {
                int sunRaySaveCount = canvas.Save();
                //rotate 45 degrees can change the direction of 0 degrees to 1:30 clock
                //-mSunRayRotation means reverse rotation
                canvas.Rotate(45 - mSunRayRotation + (mIsExpandSunRay ? i : MAX_SUN_RAY_COUNT - i) * DEGREE_360 / MAX_SUN_RAY_COUNT, arcBounds.CenterX(), mSunCoordinateY);

                canvas.DrawLine(arcBounds.CenterX(), mSunRayStartCoordinateY, arcBounds.CenterX(), mSunRayEndCoordinateY, mPaint);
                canvas.RestoreToCount(sunRaySaveCount);
            }

            if (mShowStar)
            {
                if (mStarHolders.Count == 0)
                {
                    InitStarHolders(arcBounds);
                }

                for (int i = 0; i < mStarHolders.Count; i++)
                {
                    mPaint.SetStyle(Paint.Style.Fill);
                    mPaint.Alpha = mStarHolders[i].mAlpha;
                    canvas.DrawCircle(mStarHolders[i].mCurrentPoint.X, mStarHolders[i].mCurrentPoint.Y, mStarRadius, mPaint);
                }
            }

            canvas.RestoreToCount(saveCount);
        }
コード例 #4
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        protected override void Draw(Canvas canvas, Rect bounds)
        {
            int   saveCount = canvas.Save();
            RectF arcBounds = mTempBounds;

            arcBounds.Set(bounds);

            mPaint.Color = new Color(mColor);

            //calculate fish clip bounds
            //clip the width of the fish need to increase mPathDottedLineSize * 1.2f
            RectF  fishRectF = new RectF(mFishHeadPos[0] - mFishWidth / 2.0f - mPathDottedLineSize * 1.2f, mFishHeadPos[1] - mFishHeight / 2.0f, mFishHeadPos[0] + mFishWidth / 2.0f + mPathDottedLineSize * 1.2f, mFishHeadPos[1] + mFishHeight / 2.0f);
            Matrix matrix    = new Matrix();

            matrix.PostRotate(mFishRotateDegrees, fishRectF.CenterX(), fishRectF.CenterY());
            matrix.MapRect(fishRectF);

            //draw river
            int riverSaveCount = canvas.Save();

            mPaint.SetStyle(Paint.Style.Stroke);
            canvas.ClipRect(fishRectF, Region.Op.Difference);
            canvas.DrawPath(CreateRiverPath(arcBounds), mPaint);
            canvas.RestoreToCount(riverSaveCount);

            //draw fish
            int fishSaveCount = canvas.Save();

            mPaint.SetStyle(Paint.Style.Fill);
            canvas.Rotate(mFishRotateDegrees, mFishHeadPos[0], mFishHeadPos[1]);
            canvas.ClipPath(CreateFishEyePath(mFishHeadPos[0], mFishHeadPos[1] - mFishHeight * 0.06f), Region.Op.Difference);
            canvas.DrawPath(CreateFishPath(mFishHeadPos[0], mFishHeadPos[1]), mPaint);
            canvas.RestoreToCount(fishSaveCount);

            canvas.RestoreToCount(saveCount);
        }
コード例 #5
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        public void FillPolygon(Brush brush, Point[] points)
        {
            APaint.Color = brush.Color.AColor();
            APaint.Flags = (Android.Graphics.PaintFlags) 0;
            APaint.Flags = Flags;
            APaint.SetStyle(Android.Graphics.Paint.Style.Fill);
            APaint.StrokeWidth = LineWidth;
            var p = new Android.Graphics.Path();

            p.MoveTo(points[0].X, points[0].Y);
            foreach (var pt in points)
            {
                p.LineTo(pt.X, pt.Y);
            }
            ACanvas.DrawPath(p, APaint);
            p.Dispose();
        }
コード例 #6
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        public override Carto.Graphics.Bitmap OnDrawPopup(PopupDrawInfo popupDrawInfo)
        {
            PopupStyle style = popupDrawInfo.Popup.Style;

            // Calculate scaled dimensions
            float DPToPX = popupDrawInfo.DPToPX;
            float PXTODP = 1 / DPToPX;

            if (style.ScaleWithDPI)
            {
                DPToPX = 1;
            }
            else
            {
                PXTODP = 1;
            }

            float screenWidth  = popupDrawInfo.ScreenBounds.GetWidth() * PXTODP;
            float screenHeight = popupDrawInfo.ScreenBounds.GetHeight() * PXTODP;

            // Update sizes based on scale (uses extension method, cf. Shared/Extensions
            int fontSize = FontSize.Update(DPToPX);

            int triangleWidth  = TriangleSize.Update(DPToPX);
            int triangleHeight = TriangleSize.Update(DPToPX);

            int strokeWidth   = StrokeWidth.Update(DPToPX);
            int screenPadding = ScreenPadding.Update(DPToPX);

            // Set font
            var font = Android.Graphics.Typeface.Create("HelveticaNeue-Light", Android.Graphics.TypefaceStyle.Normal);

            // Calculate the maximum popup size, adjust with dpi
            int maxPopupWidth = (int)(Math.Min(screenWidth, screenHeight));

            float halfStrokeWidth = strokeWidth * 0.5f;
            int   maxTextWidth    = maxPopupWidth - (2 * screenPadding + strokeWidth);

            // Measure text
            TextPaint textPaint = new TextPaint {
                Color = TextColor, TextSize = fontSize
            };

            textPaint.SetTypeface(font);

            var textLayout = new StaticLayout(text, textPaint, maxTextWidth, Layout.Alignment.AlignNormal, 1, 0, false);

            int textX = (int)Math.Min(textPaint.MeasureText(text), textLayout.Width);
            int textY = textLayout.Height;

            int popupWidth  = textX + (2 * PopupPadding + strokeWidth + triangleWidth);
            int popupHeight = textY + (2 * PopupPadding + strokeWidth);

            var bitmap = Android.Graphics.Bitmap.CreateBitmap(popupWidth, popupHeight, Android.Graphics.Bitmap.Config.Argb8888);
            var canvas = new Android.Graphics.Canvas(bitmap);

            var trianglePath = new Android.Graphics.Path();

            trianglePath.MoveTo(triangleWidth, 0);
            trianglePath.LineTo(halfStrokeWidth, triangleHeight * 0.5f);
            trianglePath.LineTo(triangleWidth, triangleHeight);
            trianglePath.Close();

            int triangleOffsetX = 0;
            int triangleOffsetY = (popupHeight - triangleHeight) / 2;

            // Create paint object
            var paint = new Android.Graphics.Paint();

            paint.AntiAlias = true;
            paint.SetStyle(Android.Graphics.Paint.Style.Stroke);
            paint.StrokeWidth = strokeWidth;
            paint.Color       = StrokeColor;

            // Stroke background
            var background = new Android.Graphics.RectF();

            background.Left   = triangleWidth;
            background.Top    = halfStrokeWidth;
            background.Right  = popupWidth - strokeWidth;
            background.Bottom = popupHeight - strokeWidth;
            canvas.DrawRect(background, paint);

            // Stroke triangle
            canvas.Save();
            canvas.Translate(triangleOffsetX, triangleOffsetY);
            canvas.DrawPath(trianglePath, paint);
            canvas.Restore();

            // Fill background
            paint.SetStyle(Android.Graphics.Paint.Style.Fill);
            paint.Color = BackgroundColor;
            canvas.DrawRect(background, paint);

            // Fill triangle
            canvas.Save();
            canvas.Translate(triangleOffsetX, triangleOffsetY);
            canvas.DrawPath(trianglePath, paint);
            canvas.Restore();

            if (textLayout != null)
            {
                // Draw text
                canvas.Save();
                canvas.Translate(halfStrokeWidth + triangleWidth + PopupPadding, halfStrokeWidth + PopupPadding);
                textLayout.Draw(canvas);
                canvas.Restore();
            }

            return(BitmapUtils.CreateBitmapFromAndroidBitmap(bitmap));
        }
コード例 #7
0
        public override Carto.Graphics.Bitmap OnDrawPopup(PopupDrawInfo popupDrawInfo)
        {
            PopupStyle style = popupDrawInfo.Popup.Style;

            // Calculate scaled dimensions
            float DPToPX = popupDrawInfo.DPToPX;
            float PXTODP = 1 / DPToPX;

            if (style.ScaleWithDPI)
            {
                DPToPX = 1;
            }
            else
            {
                PXTODP = 1;
            }

            float screenWidth = popupDrawInfo.ScreenBounds.GetWidth() * PXTODP;
            float screenHeight = popupDrawInfo.ScreenBounds.GetHeight() * PXTODP;

            // Update sizes based on scale (uses extension method, cf. Shared/Extensions
            int fontSize = FontSize.Update(DPToPX);

            int triangleWidth = TriangleSize.Update(DPToPX);
            int triangleHeight = TriangleSize.Update(DPToPX);

            int strokeWidth = StrokeWidth.Update(DPToPX);
            int screenPadding = ScreenPadding.Update(DPToPX);

            // Set font
            var font = Android.Graphics.Typeface.Create("HelveticaNeue-Light", Android.Graphics.TypefaceStyle.Normal);

            // Calculate the maximum popup size, adjust with dpi
            int maxPopupWidth = (int)(Math.Min(screenWidth, screenHeight));

            float halfStrokeWidth = strokeWidth * 0.5f;
            int maxTextWidth = maxPopupWidth - (2 * screenPadding + strokeWidth);

            // Measure text
            TextPaint textPaint = new TextPaint { Color = TextColor, TextSize = fontSize };
            textPaint.SetTypeface(font);

            var textLayout = new StaticLayout(text, textPaint, maxTextWidth, Layout.Alignment.AlignNormal, 1, 0, false);

            int textX = (int)Math.Min(textPaint.MeasureText(text), textLayout.Width);
            int textY = textLayout.Height;

            int popupWidth = textX + (2 * PopupPadding + strokeWidth + triangleWidth);
            int popupHeight = textY + (2 * PopupPadding + strokeWidth);

            var bitmap = Android.Graphics.Bitmap.CreateBitmap(popupWidth, popupHeight, Android.Graphics.Bitmap.Config.Argb8888);
            var canvas = new Android.Graphics.Canvas(bitmap);

            var trianglePath = new Android.Graphics.Path();
            trianglePath.MoveTo(triangleWidth, 0);
            trianglePath.LineTo(halfStrokeWidth, triangleHeight * 0.5f);
            trianglePath.LineTo(triangleWidth, triangleHeight);
            trianglePath.Close();

            int triangleOffsetX = 0;
            int triangleOffsetY = (popupHeight - triangleHeight) / 2;

            // Create paint object
            var paint = new Android.Graphics.Paint();
            paint.AntiAlias = true;
            paint.SetStyle(Android.Graphics.Paint.Style.Stroke);
            paint.StrokeWidth = strokeWidth;
            paint.Color = StrokeColor;

            // Stroke background
            var background = new Android.Graphics.RectF();
            background.Left = triangleWidth;
            background.Top = halfStrokeWidth;
            background.Right = popupWidth - strokeWidth;
            background.Bottom = popupHeight - strokeWidth;
            canvas.DrawRect(background, paint);

            // Stroke triangle
            canvas.Save();
            canvas.Translate(triangleOffsetX, triangleOffsetY);
            canvas.DrawPath(trianglePath, paint);
            canvas.Restore();

            // Fill background
            paint.SetStyle(Android.Graphics.Paint.Style.Fill);
            paint.Color = BackgroundColor;
            canvas.DrawRect(background, paint);

            // Fill triangle
            canvas.Save();
            canvas.Translate(triangleOffsetX, triangleOffsetY);
            canvas.DrawPath(trianglePath, paint);
            canvas.Restore();

            if (textLayout != null)
            {
                // Draw text
                canvas.Save();
                canvas.Translate(halfStrokeWidth + triangleWidth + PopupPadding, halfStrokeWidth + PopupPadding);
                textLayout.Draw(canvas);
                canvas.Restore();
            }

            return BitmapUtils.CreateBitmapFromAndroidBitmap(bitmap);
        }
コード例 #8
0
        protected override void Draw(Canvas canvas, Rect bounds)
        {
            int saveCount = canvas.Save();

            RectF arcBounds = mTempBounds;

            arcBounds.Set(bounds);
            arcBounds.Inset(mStrokeXInset, mStrokeYInset);

            mCurrentProgressBounds.Set(arcBounds.Left, arcBounds.Bottom - 2 * mCenterRadius, arcBounds.Right, arcBounds.Bottom);

            //Draw loading Drawable
            mLoadingDrawable.SetBounds((int)arcBounds.CenterX() - mLoadingDrawable.IntrinsicWidth / 2, 0, (int)arcBounds.CenterX() + mLoadingDrawable.IntrinsicWidth / 2, mLoadingDrawable.IntrinsicHeight);
            mLoadingDrawable.Draw(canvas);

            //Draw progress background
            float progressInset = mCenterRadius - mProgressCenterRadius;
            RectF progressRect  = new RectF(mCurrentProgressBounds);

            //sub DEFAULT_STROKE_INTERVAL, otherwise will have a interval between progress background and progress outline
            progressRect.Inset(progressInset - DEFAULT_STROKE_INTERVAL, progressInset - DEFAULT_STROKE_INTERVAL);
            mPaint.Color = new Color(mProgressBgColor);
            mPaint.SetStyle(Paint.Style.Fill);
            canvas.DrawRoundRect(progressRect, mProgressCenterRadius, mProgressCenterRadius, mPaint);

            //Draw progress
            mPaint.Color = new Color(mProgressColor);
            mPaint.SetStyle(Paint.Style.Fill);
            canvas.DrawPath(CreateProgressPath(mProgress, mProgressCenterRadius, progressRect), mPaint);

            //Draw leaves
            for (int i = 0; i < mLeafHolders.Count; i++)
            {
                int        leafSaveCount = canvas.Save();
                LeafHolder leafHolder    = mLeafHolders[i];
                Rect       leafBounds    = leafHolder.mLeafRect;

                canvas.Rotate(leafHolder.mLeafRotation, leafBounds.CenterX(), leafBounds.CenterY());
                mLeafDrawable.Bounds = leafBounds;
                mLeafDrawable.Draw(canvas);

                canvas.RestoreToCount(leafSaveCount);
            }

            //Draw progress background outline,
            //after Drawing the leaves and then Draw the outline of the progress background can
            //prevent the leaves from flying to the outside
            RectF progressOutlineRect        = new RectF(mCurrentProgressBounds);
            float progressOutlineStrokeInset = (mCenterRadius - mProgressCenterRadius) / 2.0f;

            progressOutlineRect.Inset(progressOutlineStrokeInset, progressOutlineStrokeInset);
            mPaint.SetStyle(Paint.Style.Stroke);
            mPaint.Color       = new Color(mProgressBgColor);
            mPaint.StrokeWidth = mCenterRadius - mProgressCenterRadius;
            canvas.DrawRoundRect(progressOutlineRect, mCenterRadius, mCenterRadius, mPaint);

            //Draw electric fan outline
            float electricFanCenterX = arcBounds.Right - mCenterRadius;
            float electricFanCenterY = arcBounds.Bottom - mCenterRadius;

            mPaint.Color = new Color(mElectricFanOutlineColor);
            mPaint.SetStyle(Paint.Style.Stroke);
            mPaint.StrokeWidth = mStrokeWidth;
            canvas.DrawCircle(arcBounds.Right - mCenterRadius, arcBounds.Bottom - mCenterRadius, mCenterRadius - mStrokeWidth / 2.0f, mPaint);

            //Draw electric background
            mPaint.Color = new Color(mElectricFanBgColor);
            mPaint.SetStyle(Paint.Style.Fill);
            canvas.DrawCircle(arcBounds.Right - mCenterRadius, arcBounds.Bottom - mCenterRadius, mCenterRadius - mStrokeWidth + DEFAULT_STROKE_INTERVAL, mPaint);

            //Draw electric fan
            int rotateSaveCount = canvas.Save();

            canvas.Rotate(mRotation, electricFanCenterX, electricFanCenterY);
            mElectricFanDrawable.SetBounds((int)(electricFanCenterX - mElectricFanDrawable.IntrinsicWidth / 2 * mScale), (int)(electricFanCenterY - mElectricFanDrawable.IntrinsicHeight / 2 * mScale), (int)(electricFanCenterX + mElectricFanDrawable.IntrinsicWidth / 2 * mScale), (int)(electricFanCenterY + mElectricFanDrawable.IntrinsicHeight / 2 * mScale));
            mElectricFanDrawable.Draw(canvas);
            canvas.RestoreToCount(rotateSaveCount);

            //Draw 100% text
            if (mScale < 1.0f)
            {
                mPaint.TextSize = mTextSize * (1 - mScale);
                mPaint.Color    = new Color(mElectricFanOutlineColor);
                Rect textRect = new Rect();
                mPaint.GetTextBounds(PERCENTAGE_100, 0, PERCENTAGE_100.Length, textRect);
                canvas.DrawText(PERCENTAGE_100, electricFanCenterX - textRect.Width() / 2.0f, electricFanCenterY + textRect.Height() / 2.0f, mPaint);
            }

            canvas.RestoreToCount(saveCount);
        }