public void onGUI(float x, float y) { if (GUI.Button(new Rect(x, y, 75, 20), "Default")) { m_activeConfig = new AmbientOcclusionConfig(); } if (GUI.Button(new Rect(x + 75, y, 75, 20), "Load")) { load(); } y += 25; m_activeConfig.enabled = GUI.Toggle(new Rect(x, y, 200.0f, 20.0f), m_activeConfig.enabled, "enable ambient occlusion"); y += 25; m_activeConfig.intensity = PPFXUtility.drawSliderWithLabel(x, y, 0.0f, 4.0f, "Intensity", m_activeConfig.intensity); y += 25; m_activeConfig.radius = PPFXUtility.drawSliderWithLabel(x, y, 0.0f, 2.0f, "Radius", m_activeConfig.radius); y += 25; m_activeConfig.sampleCount = (SampleCount)PPFXUtility.drawIntSliderWithLabel(x, y, 0, (int)SampleCount.Custom - 1, "Sample Count: ", m_activeConfig.getSampleCountLabel(), (int)m_activeConfig.sampleCount); y += 25; m_activeConfig.source = (OcclusionSource)PPFXUtility.drawIntSliderWithLabel(x, y, 0, 1, "Occlusion Source: ", m_activeConfig.getOcclusionSourceLabel(), (int)m_activeConfig.source); y += 25; m_activeConfig.downsampling = GUI.Toggle(new Rect(x, y, 200.0f, 20.0f), m_activeConfig.downsampling, "Enable downsampling"); y += 25; // Apply the changed configuration. applyConfig(); }
public void load() { m_activeConfig = ConfigUtility.Deserialize <AmbientOcclusionConfig>(configFilename); if (m_activeConfig == null) { m_activeConfig = new AmbientOcclusionConfig(); } // Apply the loaded config. applyConfig(); }