static void DrawColliderRuntimeInfo(AlphaMeshColliderUpdateOTTilesSpriteColliders updateObject, GizmoType gizmoType) { if (updateObject.transform.Find(AlphaMeshColliderUpdateOTTilesSpriteColliders.RUNTIME_GROUP_NODE_NAME) == null) { Handles.Label(updateObject.transform.position, "Colliders added at Runtime"); } }