コード例 #1
0
ファイル: HudCache.cs プロジェクト: nirex0/NPilotHud
 public HudCache(SolidColorBrush HudBrush, SolidColorBrush CommandBrush, SolidColorBrush GroundBrush, SolidColorBrush SkyBrush)
 {
     GroundSpeed      = new GroundSpeedCache(HudBrush);
     Altitude         = new AltitudeCache(HudBrush);
     YawCommand       = new YawCommandCache(CommandBrush);
     WayPoint         = new WayPointCache(HudBrush);
     GPSLabel         = new GPSLabelCache(HudBrush);
     GroundAndSky     = new GroundAndSkyCache(GroundBrush, SkyBrush);
     PitchCommand     = new PitchCommandCache(CommandBrush);
     MajorPitchTick   = new MajorPitchTickCache(HudBrush);
     MinorPitchTick   = new MinorPitchTickCache(HudBrush);
     Compass          = new CompassCache(HudBrush);
     Heading          = new HeadingCache(HudBrush);
     RollTick         = new RollTickCache(HudBrush);
     ZeroRollTick     = new ZeroRollTickCache(CommandBrush);
     RollIndicator    = new RollIndicatorCache(HudBrush);
     Roll             = new RollCache(HudBrush);
     ClimbRate        = new ClimbRateCache(HudBrush);
     Speed            = new SpeedCache(HudBrush);
     MAndG            = new MAndGCache(HudBrush);
     Aircraft         = new AircraftCache(HudBrush);
     FlightPathMarker = new FlightPathMarkerCache(HudBrush);
     AlphaBeta        = new AlphaBetaCache(HudBrush);
 }
コード例 #2
0
        /// <summary>
        /// Calc alpha beta, save result in cache
        /// NEXT: extend with Numerics.BigInteger replacing BigFloat, as per above (for when phi is non-zero)
        /// </summary>
        /// <param name="key">three values needed for alpha beta (max bin count, gatewidth, phi aka multiplicity T) </param>
        /// <param name="AB">The alpha beta array as used on detectors and multiplicity counting results</param>
        public static void SetAlphaBeta(ABKey key, AlphaBeta AB)
        {
            AlphaBeta _AB = AlphaBetaCache.GetAlphaBeta(key);

            if (_AB != null)
            {
                AB.α = _AB.α;
                AB.β = _AB.β;
                return;
            }

            if (key.bins != AB.α.Length)
            {
                AB.Resize((int)key.bins + 1);
            }

            AB.α[0] = 0.0;
            AB.β[0] = 0.0;
            if (key.deadTimeCoefficientTinNanoSecs == 0.0)
            {
                double n = 0;
                for (uint i = 1; i < key.bins; i++)
                {
                    n       = i;
                    AB.α[i] = n;
                    AB.β[i] = (n * (n - 1.0)) / 2.0;
                }
            }
            else if (key.gateWidthTics != 0.0)
            {
                uint biggestKey = key.bins - 1;
                AB.Init((int)key.bins);
                if (biggestKey <= 1)
                {
                    goto cache;
                }

                double gateInSeconds = key.gateWidthTics * 1e-7;
                double phi           = (key.deadTimeCoefficientTinNanoSecs / 1E9) / gateInSeconds;

                AB.α[0] = 0.0;
                AB.α[1] = 1.0;
                AB.β[0] = 0.0;
                AB.β[1] = 0.0;

                if (biggestKey > 1)
                {
                    for (int n = 2; n <= biggestKey; n++)
                    {
                        if (phi > 1e-20)
                        {
                            AB.α[n] = 1.0;
                            double alphaCoeff = 0;
                            for (int k = 0; k <= (n - 2); k++)
                            {
                                alphaCoeff = binomialCoefficient(n - 1, k + 1)
                                             * Math.Pow((k + 1) * phi, k)
                                             / Math.Pow(1.0 - ((k + 1) * phi), k + 2);
                                AB.α[n] += alphaCoeff;
                            }
                        }
                        else
                        {
                            AB.α[n] = 1.0;
                        }
                    }

                    AB.β[0] = 0.0;
                    AB.β[1] = 0.0;
                    AB.β[2] = AB.α[2] - 1.0;
                    for (int n = 3; n <= biggestKey; n++)
                    {
                        if (phi > 1e-20)
                        {
                            AB.β[n] = AB.α[n] - 1.0;
                            for (int k = 0; k <= (n - 3); k++)
                            {
                                double betaCoeff;
                                betaCoeff = binomialCoefficient(n - 1, k + 2)
                                            * (k + 1)
                                            * Math.Pow((k + 2) * phi, k)
                                            / Math.Pow(1.0 - ((k + 2) * phi), k + 3);
                                AB.β[n] += betaCoeff;
                            }
                        }
                        else
                        {
                            AB.β[n] = 0.0;
                        }
                    }
                }
            }
            cache :          AlphaBetaCache.AddAlphaBeta(key, AB);
        }