public override void Process(Level level) { var alliance = ObjectManager.GetAlliance(level.GetPlayerAvatar().GetAllianceId()); if (alliance != null) { alliance.SetAllianceDescription(m_vAllianceDescription); alliance.SetAllianceBadgeData(m_vAllianceBadgeData); alliance.SetAllianceType(m_vAllianceType); alliance.SetRequiredScore(m_vRequiredScore); alliance.SetWarFrequency(m_vWarFrequency); alliance.SetAllianceOrigin(m_vAllianceOrigin); alliance.SetWarAndFriendlytStatus(m_vWarAndFriendlyStatus); var avatar = level.GetPlayerAvatar(); var allianceId = avatar.GetAllianceId(); var eventStreamEntry = new AllianceEventStreamEntry(); eventStreamEntry.SetId((int)DateTime.UtcNow.Subtract(new DateTime(1970, 1, 1)).TotalSeconds); eventStreamEntry.SetSender(avatar); eventStreamEntry.SetEventType(10); eventStreamEntry.SetAvatarId(avatar.GetId()); eventStreamEntry.SetAvatarName(avatar.GetAvatarName()); eventStreamEntry.SetSenderId(avatar.GetId()); eventStreamEntry.SetSenderName(avatar.GetAvatarName()); alliance.AddChatMessage(eventStreamEntry); var edit = new AllianceSettingChangedCommand(); edit.SetAlliance(alliance); edit.SetPlayer(level); var availableServerCommandMessage = new AvailableServerCommandMessage(level.GetClient()); availableServerCommandMessage.SetCommandId(6); availableServerCommandMessage.SetCommand(edit); availableServerCommandMessage.Send(); Parallel.ForEach(alliance.GetAllianceMembers(), op => { var user = ResourcesManager.GetPlayer(op.GetAvatarId()); if (ResourcesManager.IsPlayerOnline(user)) { var p = new AllianceStreamEntryMessage(user.GetClient()); p.SetStreamEntry(eventStreamEntry); p.Send(); } }); var clan = DatabaseManager.Single().Save(alliance); clan.Wait(); } }
public override async void Process(Level level) { try { Alliance alliance = await ObjectManager.GetAlliance(level.GetPlayerAvatar().GetAllianceId()); if (alliance != null) { if (m_vAllianceDescription.Length < 259 || m_vAllianceDescription.Length < 0) { if (m_vAllianceBadgeData < 1 || m_vAllianceBadgeData < 10000000000) { if (m_vAllianceType < 0 || m_vAllianceType < 10) { if (m_vRequiredScore < 0 || m_vRequiredScore < 4201) { if (m_vWarFrequency < 0 || m_vWarFrequency < 10) { if (m_vAllianceOrigin < 0 || m_vAllianceOrigin < 42000000) { if (m_vWarAndFriendlyStatus < 0 || m_vWarAndFriendlyStatus < 5) { alliance.SetAllianceDescription(m_vAllianceDescription); alliance.SetAllianceBadgeData(m_vAllianceBadgeData); alliance.SetAllianceType(m_vAllianceType); alliance.SetRequiredScore(m_vRequiredScore); alliance.SetWarFrequency(m_vWarFrequency); alliance.SetAllianceOrigin(m_vAllianceOrigin); alliance.SetWarAndFriendlytStatus(m_vWarAndFriendlyStatus); ClientAvatar avatar = level.GetPlayerAvatar(); long allianceId = avatar.GetAllianceId(); AllianceEventStreamEntry eventStreamEntry = new AllianceEventStreamEntry(); eventStreamEntry.SetId((int)DateTime.UtcNow.Subtract(new DateTime(1970, 1, 1)).TotalSeconds); eventStreamEntry.SetSender(avatar); eventStreamEntry.SetEventType(10); eventStreamEntry.SetAvatarId(avatar.GetId()); eventStreamEntry.SetAvatarName(avatar.GetAvatarName()); eventStreamEntry.SetSenderId(avatar.GetId()); eventStreamEntry.SetSenderName(avatar.GetAvatarName()); alliance.AddChatMessage(eventStreamEntry); AllianceSettingChangedCommand edit = new AllianceSettingChangedCommand(); edit.SetAlliance(alliance); edit.SetPlayer(level); AvailableServerCommandMessage availableServerCommandMessage = new AvailableServerCommandMessage(level.GetClient()); availableServerCommandMessage.SetCommandId(6); availableServerCommandMessage.SetCommand(edit); PacketProcessor.Send(availableServerCommandMessage); foreach (AllianceMemberEntry op in alliance.GetAllianceMembers()) { Level user = await ResourcesManager.GetPlayer(op.GetAvatarId()); if (ResourcesManager.IsPlayerOnline(user)) { AllianceStreamEntryMessage p = new AllianceStreamEntryMessage(user.GetClient()); p.SetStreamEntry(eventStreamEntry); PacketProcessor.Send(p); } } DatabaseManager.Single().Save(alliance); } else { ResourcesManager.DisconnectClient(Client); } } else { ResourcesManager.DisconnectClient(Client); } } else { ResourcesManager.DisconnectClient(Client); } } else { ResourcesManager.DisconnectClient(Client); } } else { ResourcesManager.DisconnectClient(Client); } } else { ResourcesManager.DisconnectClient(Client); } } else { ResourcesManager.DisconnectClient(Client); } } } catch (Exception) { } }
internal override async void Process() { try { Alliance alliance = ObjectManager.GetAlliance(this.Device.Player.Avatar.AllianceId); if (alliance != null) { if (m_vAllianceDescription.Length < 259 || m_vAllianceDescription.Length < 0) { alliance.m_vAllianceDescription = m_vAllianceDescription; alliance.m_vAllianceBadgeData = m_vAllianceBadgeData; alliance.m_vAllianceType = m_vAllianceType; alliance.m_vRequiredScore = m_vRequiredScore; alliance.m_vWarFrequency = m_vWarFrequency; alliance.m_vAllianceOrigin = m_vAllianceOrigin; alliance.SetWarAndFriendlytStatus(m_vWarAndFriendlyStatus); ClientAvatar avatar = this.Device.Player.Avatar; long allianceId = avatar.AllianceId; AllianceEventStreamEntry eventStreamEntry = new AllianceEventStreamEntry { ID = (int)DateTime.UtcNow.Subtract(new DateTime(1970, 1, 1)) .TotalSeconds }; eventStreamEntry.SetSender(avatar); eventStreamEntry.EventType = 10; eventStreamEntry.SetSender(avatar); alliance.AddChatMessage(eventStreamEntry); AllianceSettingChangedCommand edit = new AllianceSettingChangedCommand(this.Device); edit.SetAlliance(alliance); edit.SetPlayer(this.Device.Player); new AvailableServerCommandMessage(this.Device, edit.Handle()).Send(); foreach (AllianceMemberEntry op in alliance.GetAllianceMembers()) { Level user = await ResourcesManager.GetPlayer(op.AvatarId); if (ResourcesManager.IsPlayerOnline(user)) { new AllianceStreamEntryMessage(user.Client) { StreamEntry = eventStreamEntry }.Send(); } } Resources.DatabaseManager.Save(alliance); } else { ResourcesManager.DisconnectClient(Device); } } else { ResourcesManager.DisconnectClient(Device); } } catch { //Exception } }
public override void Process(Level level) { EditClanSettingsMessage clanSettingsMessage = this; try { Alliance alliance = ObjectManager.GetAlliance(level.GetPlayerAvatar().GetAllianceId()); if (alliance != null) { if (clanSettingsMessage.m_vAllianceDescription.Length < 259 || clanSettingsMessage.m_vAllianceDescription.Length < 0) { if (clanSettingsMessage.m_vAllianceBadgeData < 1 || (long)clanSettingsMessage.m_vAllianceBadgeData < 10000000000L) { if (clanSettingsMessage.m_vAllianceType < 0 || clanSettingsMessage.m_vAllianceType < 10) { if (clanSettingsMessage.m_vRequiredScore < 0 || clanSettingsMessage.m_vRequiredScore < 4201) { if (clanSettingsMessage.m_vWarFrequency < 0 || clanSettingsMessage.m_vWarFrequency < 10) { if (clanSettingsMessage.m_vAllianceOrigin < 0 || clanSettingsMessage.m_vAllianceOrigin < 42000000) { if ((int)clanSettingsMessage.m_vWarAndFriendlyStatus < 0 || (int)clanSettingsMessage.m_vWarAndFriendlyStatus < 5) { alliance.SetAllianceDescription(m_vAllianceDescription); alliance.SetAllianceBadgeData(m_vAllianceBadgeData); alliance.SetAllianceType(m_vAllianceType); alliance.SetRequiredScore(m_vRequiredScore); alliance.SetWarFrequency(m_vWarFrequency); alliance.SetAllianceOrigin(m_vAllianceOrigin); alliance.SetWarAndFriendlytStatus(m_vWarAndFriendlyStatus); ClientAvatar avatar = level.GetPlayerAvatar(); avatar.GetAllianceId(); AllianceEventStreamEntry eventStreamEntry = new AllianceEventStreamEntry(); eventStreamEntry.SetId((int)DateTime.UtcNow.Subtract(new DateTime(1970, 1, 1)).TotalSeconds); eventStreamEntry.SetSender(avatar); eventStreamEntry.SetEventType(10); eventStreamEntry.SetAvatarId(avatar.GetId()); eventStreamEntry.SetAvatarName(avatar.GetAvatarName()); eventStreamEntry.SetSenderId(avatar.GetId()); eventStreamEntry.SetSenderName(avatar.GetAvatarName()); alliance.AddChatMessage(eventStreamEntry); AllianceSettingChangedCommand Command = new AllianceSettingChangedCommand(); Command.SetAlliance(alliance); Command.SetPlayer(level); var availableServerCommandMessage = new AvailableServerCommandMessage(level.GetClient()); availableServerCommandMessage.SetCommandId(6); availableServerCommandMessage.SetCommand(Command); availableServerCommandMessage.Send(); foreach (AllianceMemberEntry allianceMember in alliance.GetAllianceMembers()) { Level player = ResourcesManager.GetPlayer(allianceMember.GetAvatarId(), false); if (ResourcesManager.IsPlayerOnline(player)) { var p = new AllianceStreamEntryMessage(player.GetClient()); AllianceEventStreamEntry eventStreamEntry1 = eventStreamEntry; p.SetStreamEntry(eventStreamEntry1); p.Send(); } } List <AllianceMemberEntry> .Enumerator enumerator = new List <AllianceMemberEntry> .Enumerator(); DatabaseManager.Instance.Save(alliance); eventStreamEntry = (AllianceEventStreamEntry)null; } else { ResourcesManager.DisconnectClient(clanSettingsMessage.Client); } } else { ResourcesManager.DisconnectClient(clanSettingsMessage.Client); } } else { ResourcesManager.DisconnectClient(clanSettingsMessage.Client); } } else { ResourcesManager.DisconnectClient(clanSettingsMessage.Client); } } else { ResourcesManager.DisconnectClient(clanSettingsMessage.Client); } } else { ResourcesManager.DisconnectClient(clanSettingsMessage.Client); } } else { ResourcesManager.DisconnectClient(clanSettingsMessage.Client); } } alliance = (Alliance)null; } catch (Exception ex) { } }