コード例 #1
0
 // Start is called before the first frame update
 void Start()
 {
     idleWheatObject.SetActive(true);
     bendWheatObject.SetActive(false);
     stopBending    = true;
     bendController = bendWheatObject.GetComponent <AlembicStreamController>();
     idleController = idleWheatObject.GetComponent <AlembicStreamController>();
     StartCoroutine(DelayStartOfIdleCycle());
 }
コード例 #2
0
 // Start is called before the first frame update
 void Start()
 {
     abcController      = GetComponent <AlembicStreamController>();
     abcController.time = loweredTime;
     LowerElevator();
 }