// Update is called once per frame void Update() { if (OVRInput.GetDown(OVRInput.Button.Two)) { AlcoveThirdPartyExperienceController.ReturnToHomeEnvironment(); } }
void Update() { // Debug.Log(currentWord); StartUs(); if (OVRInput.GetDown(OVRInput.Button.Two)) { AlcoveThirdPartyExperienceController.ReturnToHomeEnvironment(); } if (PhotonNetwork.isMasterClient && PhotonNetwork.playerList.Length == 1) { UISolveText.text = "Waiting for second player"; } }
public void LoadHomeScene() { AlcoveThirdPartyExperienceController.ReturnToHomeEnvironment(); }