public bool IsSame(UnityEngine.GameObject listener, uint id) { var listener_id = AkSoundEngine.GetAkGameObjectID(listener); AkSoundEngine.PreGameObjectAPICall(listener, listener_id); { bool ret = AkSoundEnginePINVOKE.CSharp_AkAuxSendValueProxy_IsSame(swigCPtr, listener_id, id); return(ret); } }
public bool Contains(uint in_EnvID) { if (m_Buffer == IntPtr.Zero) { return(false); } for (int i = 0; i < m_Count; i++) { if (AkSoundEnginePINVOKE.CSharp_AkAuxSendValueProxy_IsSame(GetObjectPtr(i), AkSoundEngine.AK_INVALID_GAME_OBJECT, in_EnvID)) { return(true); } } return(false); }
public bool Contains(UnityEngine.GameObject in_listenerGameObj, uint in_EnvID) { if (m_Buffer == IntPtr.Zero) { return(false); } for (int i = 0; i < m_Count; i++) { if (AkSoundEnginePINVOKE.CSharp_AkAuxSendValueProxy_IsSame(GetObjectPtr(i), AkSoundEngine.GetAkGameObjectID(in_listenerGameObj), in_EnvID)) { return(true); } } return(false); }