コード例 #1
0
    public virtual void CopyTo(AkCommunicationSettings settings)
    {
        settings.uPoolSize = m_PoolSize;
        settings.uDiscoveryBroadcastPort = m_DiscoveryBroadcastPort;
        settings.uCommandPort            = m_CommandPort;
        settings.uNotificationPort       = m_NotificationPort;
        settings.bInitSystemLib          = m_InitializeSystemComms;

        string networkName = m_NetworkName;

        if (string.IsNullOrEmpty(networkName))
        {
            networkName = UnityEngine.Application.productName;
        }

#if UNITY_EDITOR
        networkName += " (Editor)";
#endif

        settings.szAppNetworkName = networkName;
    }
コード例 #2
0
 internal static global::System.IntPtr getCPtr(AkCommunicationSettings obj)
 {
     return((obj == null) ? global::System.IntPtr.Zero : obj.swigCPtr);
 }