protected override void Awake() { // Work around : Only the game module can access to java classes in onAirVR client plugin. if (Application.isEditor == false && Application.platform == RuntimePlatform.Android) { onairvr_InitJNI(); } base.Awake(); _profile = new AirVRProfile(); }
protected override void Awake() { // Work around : Only the game module can access to java classes in onAirVR client plugin. if (Application.isEditor == false && Application.platform == RuntimePlatform.Android) { onairvr_InitJNI(); } _profile = new AirVRProfile(this); base.Awake(); _inputDevices = new List <AirVRInputDevice>(); _inputDevices.Add(new AirVRTrackedControllerInputDevice(_armModel)); }