protected abstract void AirPump(AirPump args);
static void Main(string[] args) { Heater heater = null; ConsoleEx.WriteLineWithDate("AquariumController is running"); ConsoleEx.WriteLineWithDate("Setting up I2C..."); I2cConnectionSettings settings = new I2cConnectionSettings(BUSID, I2CADDRESS); I2cDevice device = I2cDevice.Create(settings); ConsoleEx.WriteLineWithDate("Setting up UFire EC Probe..."); Iot.Device.UFire.UFire_pH uFire_pH = new Iot.Device.UFire.UFire_pH(device); uFire_pH.UseTemperatureCompensation(true); ConsoleEx.WriteLineWithDate("Setting up MySql db...."); MySqlConnection conn = new MySqlConnection(ConfigurationManager.AppSettings.Get("ConnectionString")); conn.Open(); ConsoleEx.WriteLineWithDate("Setting up Heater...."); heater = new Heater(conn); Timer saveTemperturTimer = Settings.SetupSaveInterval(conn, "TemperatureSaveInterval", Tempertur.SaveTempertur); Timer savePhTimer = Settings.SetupSaveInterval(conn, "PHSaveInterval", Ph.SavePh); //read setting every 5 minute. AutoResetEvent saveTemperturAutoResetEvent = new AutoResetEvent(false); Timer readSetupTimer = new Timer(Settings.ReadSetup, saveTemperturAutoResetEvent, 0, 5 * 60 * 1000); ConsoleEx.WriteLineWithDate("Setting up GpioController...."); _Controller = new GpioController(); _Controller.OpenPin(AIRPUMPPIN, PinMode.Output); ConsoleEx.WriteLineWithDate("Setting up Lcd1602...."); using (Lcd1602 lcd = new Lcd1602(registerSelectPin: LCDRSPIN, enablePin: LCDENABLEPIN, dataPins: LCDDATA, shouldDispose: true)) { LcdConsole console = new LcdConsole(lcd, "A00", false) { LineFeedMode = LineWrapMode.Wrap, ScrollUpDelay = new TimeSpan(0, 0, 1) }; SetCharacters.FishCharacters(lcd); SetCharacters.TemperatureCharacters(lcd); lcd.SetCursorPosition(0, 0); int _fishCount = 0; bool _revers = false; int _positionCount = 0; while (!Console.KeyAvailable) { try { Tempertur.TemperturValue = Convert.ToDouble(uFire_pH.MeasureTemp()) + Tempertur.TemperturCalibrateOffSet; Ph.PH = Math.Round(uFire_pH.MeasurepH(), 1); string tempterturText = Math.Round(Tempertur.TemperturValue, 1, MidpointRounding.AwayFromZero).ToString() + (char)SetCharacters.TemperatureCharactersNumber; string pHText = Ph.PH + "pH"; console.ReplaceLine(0, tempterturText + " " + pHText); Animation.ShowFishOnLine2(console, ref _fishCount, ref _revers, ref _positionCount); Heater.SetHeaterControlOnOff(conn, Tempertur.TemperturValue); heater.HeaterOnOff(conn); //Blink display if tempertur is over max tempertur if (Tempertur.TemperturValue > Tempertur.TemperatureMax) { console.BlinkDisplay(1); } AirPump.AirPumpOnOff(conn, _Controller, AIRPUMPPIN); } #pragma warning disable CA1031 // Do not catch general exception types catch (Exception ex) { ConsoleEx.WriteLineWithDate("Got an error: " + ex.Message + "StackTrace: " + ex.StackTrace); if (ex.InnerException != null) { ConsoleEx.WriteLineWithDate("Error InnerException: " + ex.InnerException.Message); } } finally { Thread.Sleep(1000); } #pragma warning restore CA1031 // Do not catch general exception types } console.Dispose(); } saveTemperturTimer.Dispose(); savePhTimer.Dispose(); readSetupTimer.Dispose(); conn.Close(); conn.Dispose(); _Controller.Dispose(); }
protected override void AirPump(AirPump args) { state.airpump_on = args.AirPumpOn; }
protected override void AirPump(AirPump args) { send(args.SerializeToJson()); }
private void OnTriggerEnter2D(Collider2D other) { if (other.tag == "Player") { //check for each item available and add. //itemtype references the item array found under the inventoryScript //gameobject. //check if full so we can add the items if (InventoryScript.MyInstance.MyEmptySlotCount > 0) { if (itemType == "Leaflet") { Leaflet leaflet = (Leaflet)Instantiate(InventoryScript.MyInstance.items[1]); InventoryScript.MyInstance.AddItem(leaflet); } else if (itemType == "Egg") { Egg egg = (Egg)Instantiate(InventoryScript.MyInstance.items[2]); InventoryScript.MyInstance.AddItem(egg); } else if (itemType == "Sword") { Sword sword = (Sword)Instantiate(InventoryScript.MyInstance.items[3]); InventoryScript.MyInstance.AddItem(sword); } else if (itemType == "Trident") { Trident trident = (Trident)Instantiate(InventoryScript.MyInstance.items[4]); InventoryScript.MyInstance.AddItem(trident); } else if (itemType == "Airpump") { AirPump ap = (AirPump)Instantiate(InventoryScript.MyInstance.items[5]); InventoryScript.MyInstance.AddItem(ap); } else if (itemType == "Bar") { PlatinumBar bar = (PlatinumBar)Instantiate(InventoryScript.MyInstance.items[6]); InventoryScript.MyInstance.AddItem(bar); } else if (itemType == "Knife") { Knife knife = (Knife)Instantiate(InventoryScript.MyInstance.items[7]); InventoryScript.MyInstance.AddItem(knife); } else if (itemType == "Rope") { Rope rope = (Rope)Instantiate(InventoryScript.MyInstance.items[8]); InventoryScript.MyInstance.AddItem(rope); } else if (itemType == "Skull") { Skull skull = (Skull)Instantiate(InventoryScript.MyInstance.items[9]); InventoryScript.MyInstance.AddItem(skull); } else if (itemType == "Sack") { Sack sack = (Sack)Instantiate(InventoryScript.MyInstance.items[10]); InventoryScript.MyInstance.AddItem(sack); } else if (itemType == "Lantern") { Lantern lantern = (Lantern)Instantiate(InventoryScript.MyInstance.items[11]); InventoryScript.MyInstance.AddItem(lantern); } else if (itemType == "Bottle") { Bottle bottle = (Bottle)Instantiate(InventoryScript.MyInstance.items[12]); InventoryScript.MyInstance.AddItem(bottle); } else if (itemType == "Candle") { Candle candle = (Candle)Instantiate(InventoryScript.MyInstance.items[13]); InventoryScript.MyInstance.AddItem(candle); } else if (itemType == "BlackBook") { BlkBook book = (BlkBook)Instantiate(InventoryScript.MyInstance.items[14]); InventoryScript.MyInstance.AddItem(book); } else if (itemType == "PlasticPile") { PlasticPile plastic = (PlasticPile)Instantiate(InventoryScript.MyInstance.items[15]); InventoryScript.MyInstance.AddItem(plastic); } else if (itemType == "Buoy") { Buoy buoy = (Buoy)Instantiate(InventoryScript.MyInstance.items[16]); InventoryScript.MyInstance.AddItem(buoy); } else if (itemType == "Shovel") { Shovel shovel = (Shovel)Instantiate(InventoryScript.MyInstance.items[17]); InventoryScript.MyInstance.AddItem(shovel); } else if (itemType == "Scarab") { Scarab scarab = (Scarab)Instantiate(InventoryScript.MyInstance.items[18]); InventoryScript.MyInstance.AddItem(scarab); } else if (itemType == "PotOfGold") { PotOfGold gold = (PotOfGold)Instantiate(InventoryScript.MyInstance.items[19]); InventoryScript.MyInstance.AddItem(gold); } else if (itemType == "Bracelet") { Bracelet bracelet = (Bracelet)Instantiate(InventoryScript.MyInstance.items[20]); InventoryScript.MyInstance.AddItem(bracelet); } else if (itemType == "Coal") { Coal coal = (Coal)Instantiate(InventoryScript.MyInstance.items[21]); InventoryScript.MyInstance.AddItem(coal); } else if (itemType == "Figurine") { Figurine fig = (Figurine)Instantiate(InventoryScript.MyInstance.items[22]); InventoryScript.MyInstance.AddItem(fig); } else if (itemType == "Diamond") { Diamond diamond = (Diamond)Instantiate(InventoryScript.MyInstance.items[23]); InventoryScript.MyInstance.AddItem(diamond); } else if (itemType == "Torch") { Torch torch = (Torch)Instantiate(InventoryScript.MyInstance.items[24]); InventoryScript.MyInstance.AddItem(torch); } else if (itemType == "Coins") { Coins coins = (Coins)Instantiate(InventoryScript.MyInstance.items[25]); InventoryScript.MyInstance.AddItem(coins); } else if (itemType == "Key") { Key key = (Key)Instantiate(InventoryScript.MyInstance.items[26]); InventoryScript.MyInstance.AddItem(key); } else if (itemType == "Matches") { Matches matches = (Matches)Instantiate(InventoryScript.MyInstance.items[27]); InventoryScript.MyInstance.AddItem(matches); } else if (itemType == "Wrench") { Wrench wrench = (Wrench)Instantiate(InventoryScript.MyInstance.items[28]); InventoryScript.MyInstance.AddItem(wrench); } else if (itemType == "Screwdriver") { Screwdriver sd = (Screwdriver)Instantiate(InventoryScript.MyInstance.items[29]); InventoryScript.MyInstance.AddItem(sd); } else if (itemType == "Jewels") { Jewels jewels = (Jewels)Instantiate(InventoryScript.MyInstance.items[30]); InventoryScript.MyInstance.AddItem(jewels); } else if (itemType == "Coffin") { Coffin coffin = (Coffin)Instantiate(InventoryScript.MyInstance.items[31]); InventoryScript.MyInstance.AddItem(coffin); } else if (itemType == "Chalice") { Chalice chalice = (Chalice)Instantiate(InventoryScript.MyInstance.items[32]); InventoryScript.MyInstance.AddItem(chalice); } //the following items should not be displayed in the world //but going to add just in case we revamp how these items //are obtained. else if(itemType == "Garlic") { Garlic garlic = (Garlic)Instantiate(InventoryScript.MyInstance.items[33]); InventoryScript.MyInstance.AddItem(garlic); } else if(itemType == "Sceptre") { Sceptre sep = (Sceptre)Instantiate(InventoryScript.MyInstance.items[34]); InventoryScript.MyInstance.AddItem(sep); } Destroy(gameObject); } //probably want to utilize CLI popup here else { Debug.Log("Bag full"); } } }