private void ViewLoaded(RoutedEventArgs e) { MainWindow mainWindow = e.Source as MainWindow; TextBox textBox = mainWindow.FindName("textBox") as TextBox; textBox.Text = baseConfiguration.CaptureInterval.ToString(); RadioRule4IsChecked = baseConfiguration.IsGameRule4; ComboxIndexAiRule4 = AiList.IndexOf(baseConfiguration.Rule4AiFileName); ComboxIndexAiRule0 = AiList.IndexOf(baseConfiguration.Rule0AiFileName); }
private void ViewLoaded(RoutedEventArgs e) { MainWindow mainWindow = e.Source as MainWindow; (mainWindow.FindName("textBox") as TextBox).Text = baseConfiguration.CaptureInterval.ToString(); (mainWindow.FindName("textBoxTurnTimeout") as TextBox).Text = baseConfiguration.TurnTimeout.ToString(); RadioRule4IsChecked = baseConfiguration.IsGameRule4; ComboxIndexAiRule4 = AiList.IndexOf(baseConfiguration.Rule4AiFileName); ComboxIndexAiRule0 = AiList.IndexOf(baseConfiguration.Rule0AiFileName); renjuAiHelper = new RenjuAiHelper(); renjuAiHelper.AiCpuUtilizationRate += RenjuAiHelper_AiCpuUtilizationRate; renjuAiHelper.AiResponse += RenjuAiHelper_AiResponse; renjuAiHelper.CheckCpuInterval = 300; RenJunAiUpdate(); }