void SetContactFriction() { //Foreach in scenario.contactmats: if (scenario.contactFrictions.Count == 0) { Agx_Simulation.AddContactMaterial("Plastic", "Rock", 0.4f, 0.3f, 3.654E9);//Standard plastic and rock } foreach (ContactFriction cf in scenario.contactFrictions) { Agx_Simulation.AddContactMaterial(cf.material1, cf.material2, cf.restitution, cf.friction, cf.youngsModulus); } }
void SetContactPoints() { Agx_Simulation.AddContactMaterial("Plastic", "Rock", 0.4f, 0.3f, (float)3.654E9); }